Condottiero is a supplement to Right Cruel and Fell which adds troop types, new actions, and special rules to extend the timeframe and geographic location of the basic rules. This supplement covers wars in Italy from 1300-1492ce - the great age of the mercenary soldier during the Italian Renaissance. Like RC&F, Condottiero contains historical orders of...
Help, Defend Heal is a supplement to Right Cruel and Fell which adds troop types, new actions, and special rules to extend the timeframe and geographic location of the basic rules. This supplement covers the Teutonic Knights and other military-religious orders and their eastern opponents, such as the Balts, Russians, Lithuanians and Poles (but not the...
Rikiki et le trésor de Barbe-Noire is a cooperative course game. It is inspired from a children book character created by Marianne Barcilon. The players must collect all the treasures before the Pirate Blackbeard rebuilds his ship and catches them. In his turn, the player rolls the dice and applies the result among: arrows: the front player has as many...
Have you ever had the feeling of opening a book and jumping into a sea of memories? That’s because somewhere far away, in the depths of the ocean, there is a mystical library inhabited by a girl and her family of fish. Today, you’ll be able to help her organize the books for you alone. Who will have the greatest joy while visiting your personal underwater...
In this expansion to RISE: A Solo Game of Spreading Evil you are given access to new Demonic Powers which come in the form of: New Units like the Haunted Dolls, Imps, Clown, and Lawyers New Rooms like the Circus, Dollhouse, and Infernal Court where you can sue Adventurers! Monarchs - Powerful royal demons that you must work hard to summon. Their special...
Rise and Fight Again - the American Revolutionary Wargame is a fast-paced, easy to play game where the Psychological effect of warfare is strongly reflected throughout the game and the rule mechanics. Command and Control and AWI tactics are firmly rooted in the game. Whilst National Characteristics shape how each nation fights. Players can use all the...
For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in print before. All earlier listings for these ships and aircraft have been reviewed and updated to include...
A campaign system and tactical rules for pre-dreadnought naval warfare. A mini campaign covering the Sino Japanese War, 1894 to 1895. Also included is a brief history of the naval campaign and the Broadside and Salvo fast play pre-dreadnought rules and a complete set of ship data for the rules allowing the campaign to be fought out over a weekend or a few...
"The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents." -H.P. Lovecraft The entirety of mankind hefts no consequence, for our world is merely a borrowed rock. Long before ancient life, as indicated by human evidence, winked into existence, the Great Old Ones walked our landmasses, lived in our...
Introduction: Ri+Val (Ritual) is a game of strategy based on the Books of Rituals. The books are collections of rituals, where each page is an ancient manuscript with which you can tackle your opponent. In Ritual every player embodies the spirit of an Immortal Sorcerer who must demonstrate his magical abilities and strategic skills. Each book is protected...