In a world... where players make their own movies, using just 12 cards and their wild imaginations. Starring [insert actor here] and written by [insert your name here], the games you play will leave you laughing, crying, and forever changed. It's time to make some movies! A book featuring 20+ ways to play the game. Some great team building and competitive...
Mr. Buckethead gets to choose between visiting the candy store or the toy store; somehow, this eventually leads him to prehistoric jungles and the dangerous surface of the moon. This is an interactive gamebook where the player constantly chooses options in an evolving comic-book-like story, collecting money, items, friends and Action Points (used to...
Mr. Buckethead races on his Super-Scooter and learns secret Kung-Fu powers in a battle against the alien monster criminal Dr. Neuron and an entire alien monster army! This is an interactive gamebook where the player constantly chooses options in an evolving comic-book-like story, collecting money, items, friends and Action Points (used to activate special...
As a concept, gladiatorial combat is one of the more horrible ideas that humans have come up with. However, it certainly has a morbid and primal appeal. Even the Saintly Augustine of Hippo observed how quickly one could become drunk on the sights, sounds, and bloodshed of the Roman Games. Munus is a set of rules designed to stage a miniature recreation of...
Miniatures wargame rules for 16-17th century musket and pike combat. Published as an article in issue number one of FGU's magazine, Wargaming. —user summary The basic intent of these rules is to provide a fast moving and exceedingly playable game which can be fought to a definitive conclusion in slightly over an hour, including set up time . . . To achieve...
Musket to Rifle is your key to black powder skirmish warfare from the American revolution through to the arrival of the magazine rifle. The game is a "true" skirmish game dealing with the confrontations between small groups of scattered soldiers, instead of simply using a low figure count and still sticking to formations that skirmishers did not use. This...
Product Description from Publisher's Website Muskets and Mohawks is the unit based game of the French and Indian Wars. Players take on the role of an officer commanding multiple units of men. Included in the rules are lists and options to play the Napoleonic Wars, the American Revolution, the War of 1812 as well as the Texas War of Independence. Here's...
Muskets & Springfields is designed for playing big battles in the American Civil War and is not model scale dependent and uses the player’s current basing system. The game is set at the operational level. The player is the army commander with sub command groups. This will be typically a Corps. In these rules a Corp is made up of several infantry brigades...