GGA is simple and elegant and boasts a unique energy and command point system. With the mechanics in place to help emulate real warfare, you must be tactical and strategic. Simple to learn and enthusing to master the game brings to the tabletop a system like no other. Now with this book expansion you can add named heroes, hero points and special themed...
G.G.A.: The Free People is a book unlike many ancient wargaming books seen on the market today. With this book you can field unique ancient units such as Eastern Fire Bombers, Civilian Rabbles and Mercenaries. Effectively it is a book of "dogs of war" for the GGA system. This book also has new commands such as Razing buildings and the new fortification...
In the solar system of Galaterra, three factions (Yaud, Xin, and Arap) live in constant conflict for space supremacy. Players take on the role of Aly, a young pilot expelled from the academy who seeks a second chance to earn a position in the peacekeeping organization CENG. To achieve this, she must complete missions, explore different sectors, and fight...
The Gallant Grenadier' is the Small War set of rules for the 18th century. It accurately addresses the intricacies of 18th century European warfare including the need to maintain proper formations, platoon fire vs. fire by rank, cavalry and artillery. Flank and rear attacks are devastating just as they were at the time. The Two Page Rules series features...
Subtitle: Being the truthful account of a tabletop wargame for wee ships in the Age of Discovery, put down in writing by Nicholas Wright Esq. and accurately rendered through illustrations by Orestis ‘Orestix’ Ermeides Esq. Galleys and Galleons is a standalone set of naval wargaming rules based on the Song of Blades engine. G&G allows players to fight out...
Fayre Winds & Foul Tides is an expansion for Galleys & Galleons. Whether you have a panache for lacepulp, a fetish for High Fantasy, or just want to explore new historical periods, FWFT provides everything you need the bravely sail beyond the Seven Seas. New special rules - FWFT introduces 51 new special rules to further customise your fleets, including...
This book was written by an Assistant Commissioner of Police as an aid for Magistrates in Malayan Courts who had to hear cases involving all manner of gambling games common in the region at the time. As the author, Dobree, says in his preface to the book, dated 1st February 1955, "The book contains detailed descriptions of the majority of gambling games...
"Altar of Freedom: Grand Tactical Battles in the American Civil War" is a set of miniatures wargame rules for fighting the largest battles of the American Civil War in 6mm scale. This system is designed for real historical scenarios like Antietam or Chickamauga, not for points-driven tournament matches. Your role as a player will be to step into the boots...
Imperi e Feudi, Empires and Feuds is a simple ruleset that aims to reproduce and play great medieval battles, involving two or more players, within a reasonable time. The philosophy of the game is to make players use the various types troops according to their actual use on the battlefield, without overloading the game with a myriad of different factors...
This first expansion for Imperi e Feudi allows you to play with the armies that fought in Italy, Spain and Portugal in the great medieval battles. In this volume you will find: 26 new Army Lists, clarifications for their use, rules for introducing "Historical Commanders" in your games, playable cards of the "Historical Commanders" with their...