Follow Cortés and Pizarro in a quest for El Dorado or stand against the onrush of European expansion and colonialism with Cities of Gold, the sixth Field of Glory Renaissance Companion. With artwork, maps and historical overviews, Cities of Gold journeys from the mountain stronghold of Machu Picchu and the great city of Tenochtitlan, to the forests and...
From the publisher: Field of Glory Napoleonic is written in an approachable and easy-to-learn manner to allow players to concentrate on realistic deployments and battlefield tactics of the early modern era. FOGN will cater for both types of player, with a full point system allowing theoretical battles between balanced armies to be played out, as well as...
Publisher Blurb: In 1789, the French Revolution acted as the spark that ignited the volatile powder keg of Europe, pitching the continent into a conflagration of war and bloodshed that would last for decades. Amidst this chaos rose Napoleon Bonaparte, under whose influence France would become a dominant power, controlling, directly or indirectly, the...
From the publisher website: "In 1812, after a period of considerable victories, Napoleon found himself fighting on two fronts, suffering setback after setback. With his forces in Spain being pushed back, Napoleon launched an invasion of his former ally, Russia, leading the half-million-strong Grande Armee to Moscow and a brutal defeat at the hands of...
Miniature Battle Rules - [from the box] Fields of Battle is a simple, straightforward, easy-to-ues game of mass combat. It easily simulates battles between hundreds and even thousands of comabatants, all in a single gaming session. Herein are all the tools you need to decide the outcome of Large-Scale Warfare. Playable with the included Battle Unit...
A Solo Narrative Campaign for Fantasy Wargaming. The Vale is about to fall. A Greenskin horde surges through Blackspire Pass. The fortress of Ironhold lies in ruin. What remains of the realm must stand—or be swept away. You must take command, and test your fate. This is a supplement for the Fields of Fate system. A 4-Game Narrative Campaign Fight a...
A miniature wargaming system that lets your tabletop armies fight tense battles even when no opponent is available. Command armies. Tell stories. Fight cinematic battles on your own terms. In your own time. Fields of Fate: Fantasy uses dynamic activation tables tailored to specific factions to create an unpredictable enemy force that responds to the flow...
The road ends at the treeline. Beyond it lies something older than the frontier. Something watching. Something waiting. The Wild Wood is a narrative campaign for Fields of Fate, designed around escalating tension, uncertain outcomes, and battles where victory is never guaranteed. This is not a campaign about holding the line, it’s about crossing it. Your...
Crucible of Force uses the Award Winning Fields of Fire game engine to bring our fast paced, yet accurate play style to the Second World War. These rules cover European Theater combat from the beginning of the war to the Summer of 1943. Also included are play charts and other play aids to make your gaming experience more enjoyable. The rules cover all...
Fields of Honor - an Historical Simulation of Warfare in the 19th Century" is a set of miniatures rules for recreating the wars from 1843 to 1902 in five different unit scales from section to brigade. The 120-page book contains army lists and weapon data for 21 different wars, including the Crimean War, Mexican-American War, Americal Civil War...
The Fields of Normandy 2 (the sequel to The Fields of Normandy) is set in Normandy, France in 1944 and reflects loosely the conditions and situations faced by the US VIII Corps of the United States Army as it pushed inland as part of Operation Cobra. The fighting was intense and incredibly violent. German units were very well dug in and protected by...