"Three times I dreamed of the marvellous city..." This game creates the strange and wonderous dream quest of Randolph Carter in H.P. Lovecraft's dream cycle stories, taking its player to terrible and weird worlds to view the dangers within. A solo game where players gain cards by taking risks. Gained cards may be entered into a tableaux image to complete...
DreamQuest is a co-operative adventure game for two players — ideally one adult and one child, who take on the roles of Protector and Dreamer. Together you are trying to complete a quest before the Dreamer awakens, choosing the path to follow, making decisions, fighting monsters, rolling dice, and trying to reach the end of the adventure in time. If the...
Dreamquest is an invitation to create with your kid a customized book in wich you are the story's characters, but not any of those! From an adventure notebook, you decide which paths to take and what challenge to deal with. The game system is based on cards that allows the players to solve different challenges. Once the adventure is finished, you can...
Driftcore Racers – Rulebook Speed is currency. Reputation is a weapon. Rules are optional. Driftcore Racers is a fast, tabletop racing game where winning isn’t just about crossing the finish line first — it’s about manipulation, influence, and surviving a season of high-risk races in a corrupt motorsport underworld. Players take control of ruthless racers...
From the introduction: "Wargaming has had a remarkable four decades. Commercial wargames first appeared in the late 1950s, although commercial miniatures and naval gaming date back to the end of the 19th century. Board wargaming had something of a golden age in the 1970s, before being replaced by fantasy role playing games (RPGs) and computer games in the...
You join this universe in the earliest days of mankind's ambitious invasion to retake the central planets from the Scourge. Bloody battles and epic conflict awaits as races, generals and individuals take sides. Whether you're fighting for humanity, the Scourge or for your own ends is up to you! Dropzone Commander is a 10mm scale sci-fi tabletop wargame...
Battle for Earth is the first cross-game expansion for Dropfleet Commander and Dropzone Commander. It takes the ongoing narrative and puts it into overdrive as the Reconquest faces its bloodiest conflicts yet, both in space and on the ground. Written by David J Lewis and Lewis Clarke, this book contains a huge amount of material! With a massive new chapter...
Wargaming rules for skirmish warfare among the drug cartels, policia, DEA and zombies. The setting for DrugWarZ is time-period agnostic and could be any time from the 1980s through today. The weapons are generic enough that you don’t have to worry about what type of sub-machine gun a mercenary is carrying, you just have to know it is an SMG. Same holds...
Drums and Muskets have been designed to introduce new players into wargaming. These rules are designed for the following wars, although players could easily use them as a framework for other wars in the same period. The Revolutionary Wars (1792-1802). Napoleonic Wars (1803-1815). The South American Wars of Liberation. (1808 – 1828). The Crimean War...
These rules are designed to simulate land combat in North America during the French and Indian Wars, 1744-1766. The rules are geared to lower intensity warfare from skirmish level to brigade-sized actions. They may also be extended to the frontier warfare of the previous century as well as the era of the American War of Independence. The style of the rules...