Description from the publisher: You're a writer, sure, but that doesn't pay the bills, so you got a private investigator's license off the internet. Now someone who claims to be from the FCC has hired you to look into a pirate radio station broadcasting obscenities from somewhere around Leeds, Massachusetts. Growing up near Leeds, you heard all the...
Description from the publisher: New York City. Hired to retrieve a copy of The King in Yellow stolen from an Arkham collector, you are drawn into a web of murder, suicide, and madness. Banned in most countries and denounced from the pulpit, the terrible, irresistible ideas presented in the play are unquestionably unsettling. Are the better qualities of...
You may wish to use Mystery Card instead of one of the 4 Great Old One cards included in the game. If you choose to play with the Mystery Card, take all 4 Great Old One cards and set them aside separate from the normal deck of cards. Mystery Card is exactly the same as other Great Old One cards. The round ends immediately if a Gate card is discarded, and a...
ARKHAM TERROR: EXPERIMENTAL THERAPY Patients at Miskatonic State Hospital for the Insane receive state of the art therapy – 1923 state of the art! There is something going on here. The players take on the roles of doctors and patients. Each turn they make up clues that show what is actually going on. After a plot is uncovered they must stop it. In this...
Around the World in 80 Days is a game that simulates the Jules Verne book with the same name. This game was published by Ravensburger and is not to be confused with other "Around the World" games with Verne connection. Especially not the Alga edition Jorden runt på 80 dagar that was published in the same year(!). Players start out in London and race around...
A card game based on the classic Jules Verne adventure tale of the same name. The players compete to be the first to travel forty Units of Distance, with a major victory being scored if a player finishes the trip in ten turns (the equivalent of eighty days in game time). The players travel by playing cards representing modes of transportation. The...
The meticulous and punctual English gentleman Phileas Fogg wagers half of his fortune at the Reform Club in London, claiming he can circumnavigate the world in exactly eighty days. Alongside his loyal valet, Passepartout, Fogg embarks on a journey filled with challenges and wonders. Join this adventure around the world, traveling by ship, balloon, and...
The smallest heroes can sometimes achieve the greatest exploits. Arthur, 10 years old, has many concerns. A dreadful property developer wants to seize the house of his grandmother. The only solution to save it is to find the treasure hidden with the country of the Minimoys by his/her father Archibald... who disappeared 4 years ago. Return Arthur to the...
Play a game of dominoes with Arthur characters (from the Arthur books and PBS TV show). Each tile has two character images on the front and on the back of each character's image, you'll find some "fun facts" about the character. Game play is similar to dominoes but somewhat simplified by the fact that you can tell the characters from the front or the back...