October 1, 2034 marks the beginning of the conflict that unfolds in Rising Dragon, a standalone game and campaign setting for the Armageddon War system. With the United States turning inward in the wake of the catastrophic ‘Armageddon War’, China seizes the moment to assert its territorial claims, letting the world know that it is now the unchallenged...
Rising for the Throne is a card game in which you control one of the six clans available to increase your army and win the battle. Choose your clan and lead it to the throne. Gryphonn - The power of politics. Agnuth - Great in combat. Valakiem - Full of magic. Malüs - The richest house. Ulferk - The most courageous clan. Jörmund - The great explorers....
Rising Star Football Edition, the board game of dreams, where you have the chance to play out a footballer's career of your own. Compete against your opponents to earn points, money and fame all in the hope of having the greatest career and becoming Rising Star champion! This sports based role-playing game allows individuals to play out a footballer's...
Can Earth's warriors repel the alien menace? FRONTLINE: SEASON FOUR: INVASION OF THE GIANT AMOEBAS adds a new twist to Risk 2210 A.D. in the form of an extraterrestrial threat. Included in the expansion are a set of Amoeba Event Cards, three copies of a new Diplomat card, and Amoeba tokens. At the beginning of their turn, each player must draw from the...
Which side will you choose? FRONTLINE: SEASON THREE: FACTIONS introduces six new factions to Risk 2210 A.D., each with their own unique agenda and abilities. At the beginning of the game, each player picks a Faction play-mat. The amount of energy, cards, commanders, and special abilities players begin with is solely based on your choice of faction. If you...
The wars of the future will be won with advanced weaponry. FRONTLINE: SEASON TWO: TECH COMMANDER adds a sixth commander and a new command card set for use with Risk 2210 A.D. The included Tech Commander - like the Diplomat from the standard game - attacks using a die 6 and defends with a die 8. The new command card set adds advanced weapons and tactics...
With the race for supremacy becoming ever more desperate in a world driven by the war machine: with extremist views becoming the mainstay and with the political system being domineered by tyrannical warmongers, the time has come for...TERROR TACTICS! No longer do bureaucrats endlessly try in vain to foster peace treaties between opposing factions. Instead...
Introduces a new Aerial Commander to Risk 2210 along with a corresponding deck of Command cards. According to Insurgency Gaming, "Each of these new commanders, once brought into play, allows the player who owns them to fly a Sortie at the beginning of each of their turns prior to making a standard attack. FLYING A SORTIE Each sortie flight takes part in...
A deck of cards that adds missions to Risk 2210 (similar in some ways to the way the Mission Deck does in regular Risk). Cards are color coded (in red, amber, and green) for difficulty and the deck can be altered accordingly. Included are rules for various ways of incorporating the 20 card deck into the base game. Here at last we have something that has...
Risk Battlefield Rogue combines the tactical squad-based team play from the award-winning Battlefield series with the strategy and skill of the Risk game. The game comes with nine different scenarios, each with its own victory condition. In each scenario, you choose tiles to combine to form the battlefield. Then, you use squads to achieve your objective....