Small - 11 Allied vs. 7 German units - hex-and-counter northwest Europe 1944-45 campaign game starting with D-Day, using the factor differential plus Special Factor system of Postcard Barbarossa! and (Banner of War's beautiful edition of that,) Unternehmen Barbarossa - possible Pressed Attack *and* Desperate (No Retreat!) Defense - which makes it...
Nov42-May43 7 turns 40+ miles per hex. 26 units - 12 Axis and 14 Allied. Including Tigers! Conventional I Go U Go game mechanics with combat results table including my asymmetric Disruption resilience rules. Afrika Korps and 8th Army arrive on Turn 4 - Feb 43 - but it starts off helter skelter with Blade and Hart Force and Axis units debarking in Bizerte...
Our aspiration to omnipotence has led to the enhancement of our capacities so far beyond our species' limits that we created our genetic successors. Inevitably, the evolved reached their first realization as a unified entity: the extinction of humanity as we know it. Posthuman pits you as one of the last human survivors in a world where nature is...
Posthuman pits you as one of the last human survivors in a world where nature is reclaiming the planet and our evolved offspring are working to eradicate us. In the game, players are humans on a solitary journey to a promised safe house. This journey takes them through ten zones, with the zones being tile-based and randomly generated. As they travel, they...
It has been 2 days since the zombie outbreak. A handful of cliché characters have managed to survive the onslaught by holing at the center of the town. But a rescue never comes. Worse still, the zombies are beginning to gather on the town. As their numbers grow, so does a strange intelligence in the undead hordes. Time grows short. If the characters wish...
Simple roll-die-and-move race game featuring Postman Pat, a British Broadcasting Corporation animation character. In the game, players follow Pat on his rounds to deliver the mail in the idyllic village of Greendale, traveling on a track of squares, some of which will have various chance actions like moving forward, back or missing turns. You must help Pat...
The vampire-like visage of veteran snooker ace Ray Reardon grins alarmingly at you from the box. Dare you open it? If so, you will be rewarded with a green baize-covered plastic tray for throwing the three red ball dice, three colored ball dice and a 1d6 which is used for snookers. Pot a red, by throwing at least one red spot without displaying an "X"...
The game box contains a play mat/poster and a set of three six sided dice engraved with letters instead of numbers (except for one that also contains numbers and one other with a blank side). Any number of players may play. The play mat is Irish themed and bears no other impact on the game apart from providing an area where betting chips may be placed. A...
Potato King had been saved from the deadlock of doom and the Potato Pirates crew were on the lookout for a new adventure. At the same time, the spudnet spread throughout the entire Carbobbean Sea, connecting all the ports, making it the preferred mode of delivering goods. Keen to explore the uncharterd territories of the Carbobbean Seas, the crew grew...
Welcome to the heart of Everlight city. Visit a winding street known to all as Wizard’s Walk. It is full of mysterious shops. Many owned by the Alchemic Masters, each one a treasure trove of magical artifacts and mystical brews. One fateful evening, under the cloak of darkness, a thief known as the Shadow Serpent slithered through the city. With a swift...
Potions is a roll and write fantasy game in which you will have to create a Magic potion to save the city before the curse catches you. You take the game sheet, a pen and 2 dice and optionally a character card that influences certain aspects of the game. The dice rolls to mark certain areas on the game sheet on order to generate the resources needed to...