Objective: Be the first reaching space 45 - moving by turns - Simple 'Roll&Move' game; each space you land on has printed instructions you have to follow immidiately like: step forward or backwards, pay or get...; space 45 must be reached precisely; note: Game should had been published early 1900 (indicated by drawings and numbering system); publisher was...
In the future, hackers have kept ahead of cyber security by augmenting their bodies and minds to physically integrate with computer networks in order to subvert them. They’re known as Neurojackers. You’ll lead a team of Neurojackers against a Corporate AI, or you can duel with a rival team for supremacy in this solo or 2-player card and dice game. Roll...
Roll dice and match the combinations to your Contact cards in order to attack. Cards have a unique flipping mechanism that reveals additional actions you can take on future turns using the 'Protocol' side of the cards. You'll go up against a Corporate AI that will attack you and protect itself. You'll need to use your available actions to maximise your...
From the Designer.... Neutral Zone is a game of interstellar expansion that can be played by 2 to 6 people. The setting of the game is a spherical volume of space and the 61 stars, including Sol, that occupy this volume. In the game of Neutral Zone, six galactic powers compete for control of this area of space, and seek to dominate all of the stars within...
The object of this game is to win as many chips as possible. Three special six-sided dice are used; each dice has three red letters (an "L," a "C," and an "R") along with three black dots. Players start with three chips. Each rolls the dice (never any more dice than chips) and distributes chips according to the roll, either to the player on the left, the...
From the publisher: In this strategic, dice-rolling skirmish game, you help either Peter Pan and his allies or Captain Hook and his crew to assault their rivals on Hook's pirate ship or in the lost boys' camp respectively. At the start of the game, you'll choose which faction to play as and then set up the appropriate location to attack. Whether you're...
Nevermoor is a tabletop miniature adventure/skirmish game. Players take control of a party of characters and fight through the deadly streets of Nevermoor to save the city from certain doom. The Miniatures Nevermoor utilizes 40mm pewter cast miniatures to represent the various characters within the game world. Each miniature is created with a mixture of...
Cloth-backed, hand-colored folding engraving with slip cover. Shows a publication date of May 27th, 1807. Board is 18.5 x 16", cover is 7 x 5". Game is played with two six-sided dice, but while I have pictures of the case and board, I can find no explantion of game play other than this quote from "Deconstructing Sondheim", a March 8, 1993 New Yorker...