Finish line is a dice game where players bet on three races. At the beginning of the race, 7 horses are laid out in a starting order. Some horses will be favorites (F) and some are steady runners (S). Each player will place two bets on a combination of two horses to place 1st and 2nd, and calculates the odds of their bet based on the type of horse and...
Skirmish Miniatures rules by WRG for the 18th and 19th Centuries. Scenarios include ACW, F&IW, Wild West, Indian Mutiny and Napoleonics. Extract from the Design Philosophy section of the rules: These rules have been written with the aim of providing a fast moving game, lasting one or two hours, that uses uncomplicated mechanisms that are easily learned and...
The Fire Ant Mow Down at Dirty Ankle is a Roll & Write game where you help Cleephas Spangler mow his yard and eliminate all of the fire ant hills in his yard. Each turn you will roll and choose a path to mow. You also have broken down trucks in the yard that you have to mow around. Though your prized mower is faithful, its only faithful in the fact that it...
"During the earlier days of firefighting, volunteer fire brigades used deception to compete with one another in order to be the first responders on scene, and subsequently receive payment from the property owner's insurance. Fire Call positions you at the front lines of modern-day firefighting with a heated twist reminiscent of the combative early years....
The game entitled "Fire! Fire! Scouts to the Rescue" is a replica of a rare vintage 1920s board game of the same name. —user summary Fire trucks and engines have always caught the imagination of children all over the world. Excitement mounts as the siren is heard coming closer and then the fire engine rushes by. This lovely board game is based on another...
A dark fantasy hybrid tabletop/digital app campaign set in a cartoon world. Join Iris, her sister Narii, and their off-beat band of adventurers exploring a snow-covered world trapped in a perpetual nuclear winter. Travel throughout the dangerous landscapes of the frozen wastes and experience a branching choose-your-own adventure that changes and evolves...
The villagers of Summer's End are preparing for the coming of Malwinter — a strange and legendary season with the harshest snows and deadly cold. Take control of a new generation of explorers, the most valued members of Summer's End who go out every day in search of food, materials, or other resources that the village uses to survive: Narii, who believes...
Lichen's Landing is a campaign-driven expansion for Fire for Light that includes five new chapters. During each chapter, you set up a new scenario with new enemies and objectives. Most importantly, players are given choices that will change the outcome of their games and give them access to different rewards or shape future chapters differently. Lichen's...
Red Water Depths is a campaign-driven expansion for Fire for Light that includes five new chapters. During each chapter, you set up a new scenario with new enemies and objectives. Most importantly, players are given choices that will change the outcome of their games and give them access to different rewards or shape future chapters differently. Red Water...
This is a board game for two players, played using 9 tokens for each player and a pair of dice. This game actually simulates is a war using projectiles between two fictional factions. The two factions hurl projectiles at each other, like in the game battleships. This game is different from battleships in two aspects - the players can see each others'...
The players get two fire engines and put their figure on the success ladder. The first to put out six fires wins the game. The fire locations are marked on the game board in order. The players roll the dice and move their fire engines towards the fire scene. The first player to reach the exact location of the fire has extinguished the fire and may advance...