The baby elephants have lost themselves in the savannah while playing and their elephant mothers start out to look for them. Nobody knows which player "owns" which elephant, all players may move all elephants. Who manages to bring "his" elephant to the baby elephant of the same color, has won. Each child rolls the dice and moves those elephants, whose...
Description from the box: Dice game for the whole family. Exciting hunting game for 2-6 participants. Who will become the next elephant boy, that will save the elephant from the hunters and bring it back to the corral. Description from the rules: This is a fun dice game for the whole family. The aim of the game is that the elephant boy saves the elephant...
This is a board game created by the Federal Senate as part of its bicentenary celebrations, initially being distributed to Brazilian public schools. Each player takes on the role of an undergraduate student, receiving training in some area of knowledge that gives them a small asymmetrical power valid during the game, with the ultimate goal of being elected...
Elemana Chronicles: Shrine Wars is a MOBA-inspired miniature arena game featuring alternating activations, hassle-free setup and requiring only three miniatures per player to play. Each round, players take turns activating their Hero and Monster models to vanquish their foes and seize control of the Mana Shrines. As the game progresses, the Heroes and...
Elemental Beasts: Dice Duel is a strategic two-player dice-drafting card game where you combine elemental forces to summon powerful Guardian Beasts and battle your opponent. GAME OVERVIEW Each player drafts an army of five creatures and a set of three dice. Every round, you'll roll your chosen die alongside a shared Environment Die, attempting to match the...
Elemental dice is inspired by the classical elements of Earth,Water,Fire and Air. This five dice game comes with rules for 2 different games; Elemental Battle (played with 2 dice) and Elemental Bind*. --- Elemental Battle: Each player Taket 2 dice. One spare dice is left aside. Each player throws one dice in turn. the strongest element thrown wins and the...
For as long as anyone can remember, the Elementalists and the Purists worked their elemental magic. These elemental mages understood the wonderful balance of the world and how important it was to maintain it. Then the Harmonists came with their unorthodox methods of elemental magic. The natural balance shifted, and the three elemental sects were thrown...
The war has grown bitter. As the 3 mage sects battle over the control of Mana, the Flux has been thrown into chaos. From the Flux come the Creationists, a tribe of creatures dedicated to the health and well being of the Flux. These creatures come to put an end to the war, and restore balance once and for all. Their coming did not go as planned. The...
Something has gone horribly wrong. The Great Elemental War has been raging on for over 100 years. The Flux is in tatters, and the Creationists can barely keep it together. As the 5 Elementals sects continue to wage their war, an unholy power has slowly been breaking down it's cage. The Harmonists and Elitists combined research of their perverse magic has...
The world lies in ruin. Chaotica reins and all the other Elemental sects fight over scraps of power like ravenous beasts over a bit of rotten meat. Once great cities have been razed and people of good measure have been reduced to all sorts of foul activities. Hope has left, and the Flux is in tatters. Yet, like the phoenix from the ashes comes a new order....
Description from the publisher: Elements and Idols is a deck building game where you must harness the power of Fire, Air, Earth and Water to succeed Chief Turlock as the next leader of a small island village. Elements and Idols is all about timing and balance. Make too many sacrifices and you won't have enough resources to recruit allies or acquire idols....