The world is beginning to understand the impermanence of all things, and entertainment is fading from this world. The "DJ club" of the secret society "LSG" stands up to bring back entertainment to the world! It is up to you whether you want to fight against the society as a "DJ club" or betray the "LSG" to master the front and reach the paradise. In each...
Classic themes or offset, a handful of dice and letters. Shake well, discover the theme and the letters of words to find and respond as quickly as possible! At the beginning of the game, choose a card with 6 themes. At each turn, a player rolls a die defining the topic and then a color dice and dice marked with letters. The color dice determines the first...
Deep within the twisting tunnels of the Underdark, a swirling mass of green skinned goblin folk surge towards the surface world, overrunning the various dwarven strongholds, which have kept them at bay for centuries. An influential goblin king, wielding unprecedented magic, has managed to unite the various goblin tribes into one mighty force. The goblins...
The Demon Tzerar had slain Gharad and taken the Book of Avrakar. The entire land of Djarhun has been put into chaos. Lakes of fire have consumed most of Djarhun, and only Durach remains...broken. Tzerar has proclaimed his domain be called Urthe, where he rules with a ruthless hand. Wars have raged for centuries to try to regain the lands. Technomancers and...
Goal: Be the first to get rid of all taken 'Dominoes'-cards Game consists of 2 black/red dice and 78 cards, which show two different sides - halfway through printed in red and black with symbols from 1 to 6, infrequently a joker. 1. Each player draws 6 cards 2. Roll the dice: If someone owns a card with matching symbols he/she may start putting this side...
Crewed by a group of misfits under your command, the Do Not Forsake Me Oh My Darling is a bounty hunter ship of the Rim Quadrants, sailing the edges of space in search of the dread pirates, criminals and charlatan messiahs who prey on the innocent. Bring them to justice and collect the Bounty Megacredits. Earn 30 Megacredits and you can retire from the...
Do Not Hump is a novel take on roll-and-write games, using a common pool of dice per round as the incoming train to be humped. Players form rail car sets which can then be "humped" together into like groups on their rail yard sheet that you can then "switch" to score. After a set number of rounds, best humper wins! The term Do Not Hump was stenciled onto...
The DICE game where people compete to get dogs to do fun activities! Roll the paw print dice, pick a matching paw print card, get your dog to do the activity, enter your score on the score pad. Highest score WINS! You, your friends, your family and your dogs will have SO MUCH FUN! The OBJECT of "Do You Mind?" is to score the most point by getting your dog...
DOBBEL is a promotional die with smileys you receive when you try a game at the 999 Games booth on game expositions. The die comes with a "playing field" sheet randomly filled with the smileys of the die. On the back of this sheet you can find the rules of two games that can be played with the die. On the website of 999 Games you can find rules for two...
Dobbelduel (Dice Duel) is a code-breaking game similar to Mastermind. At the start of the game, one of the players creates a random code by rolling four dice. The other player has to guess this code. He gets seven rounds to gather information. At the start of each round, he rolls four dice, then uses some or all of them to create a (partial) code. He then...
Try to score as many points as you can using a d4 and a d10 on a grid showing a cell for every card in a normal deck, 4 columns for the symbols, rows for the denominations. Score 3 points for collecting three columns and 10 points for collecting all four of a certain denomination. Connect series vertically and score bonus points. Whoever has the most...