Description from the publisher: Defection is a pick-up and deliver, ship customisation, space exploration and dice combat game set in a deep and developed sci-fi universe. Unwilling to fight in yet another war, you defect from your factions army in favour of transporting your civilians to safer planets. However, as with nearly all things, in all worlds...
Your mission should you choose to accept it: Defend Earth by setting up strategic defences and unleash massive damage on the invading fleet. Can you complete the mission in 20 turns? Mission Overview Player only have 20 turns to avoid space mines and destroy the Invaders fleet. You can perform only one of the following in a single turn: a) Upgrade your...
Defend the Village is a Cooperative Deck-Building game in which 1-5 heroes team up to save a village under distress from low-life bandits and hard-hitting villains! You take turns buying new weapons, potions and helpful items while also fighting off bandits before they destroy all six of your battlegrounds all the while praying you have enough strength to...
You wanted a peaceful life . . . taking care of others, meditation and dedication to your Order . . . yeah, right? Questing is where it is at! Do you have what it takes? Can you become a Saint of the Order before a horde of Demon banish you into the Pit of Despair? All you need to do is advance 11 Levels, through 11 increasing Orders, while engaging in 22...
It is all about Conquest – conquest of the treacherous Wastes! The Wastes are a realm of mystery, magic and most definitely death. You WILL become the Warlord who takes your lowly Clan and raises it to the realm of Empire, if you can only advance through the challenges, quests and battles that lay ahead. All you need to do is advance 11 Levels, through 11...
Defenders of Dragonfell is a cooperative “Tower Defence” style eurogame, where a team of 1-6 unique heroes (aged 10+) join the fight to protect their village against waves of monsters of ever increasing difficulty. Attacking is dice based and a few bad rolls can quickly turn the tide of battle. To triumph the team must balance: using actions to attack the...
A Defenders of the Last Stand egy posztapokaliptikus kooperatív játék 1-5 főre, mely a nyugati amerikában játszódik az atomháború után 50 évvel. A játékosok az utolsó megmaradt menedékhely, az úgynevezett 'Last Stand'-ért küzdenek, hogy megvédjék azt. Négy kívülálló klán vezére és követőik tartanak a város felé és a játékosoknak összedolgozva meg kell...
The Companions & Catacombs expansion for Defenders of the Realm takes the realm to the next level in regard to questing as heroes can now enter the dangerous dungeon catacombs where great treasure is hidden. Heroes may enhance their combat abilities by obtaining this treasure, but beware; only the bravest and most valiant heroes can gain such hidden and...
Defenders of the Realm: Battlefields is set in the world of Richard Launius' Defenders of the Realm, but is a stand-alone, non-cooperative game in which players compete against one another either one-on-one, two-on-one, or two-on-two. One side represents the Dark Lord's invading army, while the other plays the heroes defending the realm. Fourteen...
The Elf Lord is a Kickstarter bonus tile, which replaces the Druid in the Hero Deck and and adds some different strategic choices for the Hero player. Setup: Players shuffle and play their deck as normal. If the Hero player wants to include their KS Elf Lord tiles, they take these 4 tiles and shuffle them, placing them face down next to their draw deck....
DEFUSE is a puzzle roll-and-write game. The players try to defuse the bomb by draw the bomb equal the number it around for get points. Whoever do their best and get the most point in ten rounds win the game. The game is played over ten rounds. Each round has two phases: DETECT Phase and DEFUSE Phase. DETECT Phase: One player rolls all 4 dice (2:D8 and...
Defuse the Bomb is a solo print & play dice game played with only five six-sided dice. Each turn represents a critical moment in the defusal process. You must decide whether to secure your progress or push your luck, knowing that every additional roll increases the pressure—and one bad decision could end everything. The game focuses on: Meaningful...