As council members lose their heads, new members step up to take their place. Gain the trust of new allies and buildings of the realm of Blackthorn. Win the King's Favor to avoid a beheading, but beware... there are new ways of Casting Doubt on your fellow Council Members. This expansion for Council of Blackthorn will add 4 new Council Members, new faction...
Your goal in Countaloupe is to rid yourself of slice cards as quickly as possible, and whoever clears their plate first wins. Each player starts with slices numbered 1-16. On a turn, you roll 3-5 dice (depending on your current top slice) and the chance die. After your roll, if any single die or the sum of any number of dice matches your top slice, you...
Countdown! takes the gameplay of Shut the Box and turns it into a two player game. Each player has keys from 1-10 and they must try to flip them all over by rolling the two dice and forming a mathematical equation using the two dice. Whatever the answer to the equation is determines which key can be flipped over. You can use addition, subtraction...
An exciting dice game that is a good filler. There are four dice with different numbers 0-8 (only one 0). There are four Explosive Power cards (one for each round or stage) and one Countdown card, and two Countdown markers. There is also a card which shows the action to be taken on the result of the dice roll: Pair - pass to next player 3 of a kind -...
Countdown: 5 Minutes to Self-Destruction is a real-time cooperative dice-rolling game about escaping a space research station being invaded by alien forms trying to get their hands on human advanced technology. The self-destruction mechanism has been triggered and players only have 5 minutes to kill the aliens blocking their way to the emergency exit...
The CGME Core Rules are the basic building blocks that could be used to make a Microgame. Think of them as atoms. With just these core rules you will not be able to play much. What you can do with them though is build up Gameworlds that take the CGME Core Rules and fill in the details of the game setting you want to play. The Gameworlds are the source...
Counteroffensive Victory Chess (光復勝利棋, also known as Fǎngōng Shènglì Qí / 反攻勝利棋) is a 1960s Taiwanese board game produced by the KMT government during the Cold War. It was designed as a propaganda tool to teach children Chinese geography while gamifying the hypothetical retaking of mainland China from the Communist Party. Gameplay & Rules The game...
A great backgammon variant with a unique board and playing twist. Players take turns rolling two dice and moving pieces along a three row, six column field. An opponent may strike a single piece, knocking it into the trap. Pieces stacked two high are only susceptible to a counterstrike in which the moving player rolls doubles. Pieces stacked three high may...