• Roll the dice to determine where you will start your hunt. • After reaching your hunting destination, begin your hunt by drawing a card. • Each card will tell you what you have to roll to hit your deer. • Just like a real hunt, the difficulty in getting the deer is determined by distance and type of weapon. • The larger bucks are harder to get, but earn...
This is an expansion and upgrade to the game "Buck Rogers: Battle for the 25th Century" published by TSR in 1988 and requires a copy of that game in order to play. If you have that game, just print out these components and you can play Buck Rogers 2.0. It is a game of conquest set in the inner solar system in the 25th century; the board features the...
Buckle For Your Dust! is a set of explanations, rules and scenario data for small unit actions (at platoon or squad level) set in the 'American' war in Vietnam. It is designed to be used with miniatures, vehicles and terrain in any scale although scales such as HO/OO, 1/72 or 20mm / 15mm are recommended. Larger scenarios may be played with scales around...
(from the game box) Rig-a-dig, dig! The cheeky earth gnomes have stolen the treasures of the moles. Mole Max and his friends drive through the deep dark galleries to get back the treasures. But the way is dangerous as the gnomes drag them out of the trams. With a bit of luck the moles can step into the next tram or be freed by Goblin Gorgan. A digging dice...
The idea is that players go around a board based on the Buddhist wheel of life. A dice decides which realm he or she is born into and they then move around the section. A "karma card" decides which realm the player is to be reborn into. The idea is to escape from the wheel and become a Buddha - once you've done that you can opt to go back in to help other...
Buddy Cop is a cooperative card game of blockbuster action for 1-2 players. Set in the same universe as Brook City, Buddy Cop sees players take on the role of heroic cops tasked with bringing down criminal operations in the middle of an intense shootout. Each round, players are presented with 4 cards, which represent the actions available to a player on...
Budget Battlefield™ is a tabletop / miniatures rule system for mass battles and skirmish-level combats, focused on ease of play and flexibility to work with any genre or time period. The Origins Award nominated game system is based on miniatures (or cardboard standups grouped on stands) in 25 to 30mm scale, using a modified version of the PlainLabel Game...
Players will travel by the world, passing by the five localities indicated in a card of selected trip at random and returning to the departure point, a Spanish city chosen by the own player. Every player gets some money and his travel card. He can choose between road, ship and plane routes to get his destinations and every kind of transportation costs...
Be the first to build a bug! Very simple game for young children. Starting with the youngest player each player in turn rolls a die.The number corresponds to certain part of the players bug. If the player rolls a part that they already have, they pass this turn. First player to collect their bug wins. Similar to Cootie or Jumbolino this game uses different...
This 1951 game by J.W. Drueke is played with a "Bug Box" about 4" x 5", with a clear plastic lid, red sides and a green felt bottom. Inside the box is a single D6 with a different letter on each side: B, H, L, T, E, F. The name of the game appears on the felt along with an outline of a bug that has a round body, round head, two eyes, two feelers, six legs...
A Card/Dice Game for us IT Nerds. Bug Industries is a game with cards and dice. Each player has an IT project assigned, in which a bunch of little, nasty bugs are hidden. 64 of these ulcer causing monsters must be eliminated for the project to run smoothly. The first bug-free player wins the game. You're not a developer, but are a part of the IT world?...