The second game in the "AvA" series that started with Army vs. Aliens. It is a stand alone 2 player game, but can be combined with the other games in the series for variety or for larger games. Each player takes one of the factions and rolls all 9 dice. Then players alternate either attacks or using a special power. Dice that are used are put back into the...
Robots vs. Dinosaurs is the third game in the Army vs. Aliens series, with each game being playable on its own while also allowing for any faction in one game to be played against any faction in another or for multiple sets to be combined for team games or "last man standing" challenge matches. In Robots vs. Dinosaurs, each player takes one of the factions...
Zombies vs. Wrestlers is the fourth game in the Army vs. Aliens series, with each game being playable on its own while also allowing for any faction in one game to be played against any faction in another or for multiple sets to be combined for team games or "last man standing" challenge matches. As in the other games, Zombies vs. Wrestlers features two...
Armymals is a game of critters in tanks and they do "pew pew pew". Our armymals are very special creatures: They drive tanks and have strong personalities just like the noble leaders of the past. In Armymals you will meet dozens of characters like Narwhaleon Bonaparte, Abrahamster Lincoln, and Lionidas – each with its own unique artwork and thematic...
Arnie, Barney, SzzKeat, Snoop, and Mantis have gotten into a chaotic mix-up! Find them in the jumble and help them avoid being confused by Hypnita’s powers. Roll the dice and quickly collect the cards showing all the characters you need. Too many or too few will earn you penalty points, so look closely! Whoever has the fewest penalty points after five...
A simple dice rolling race around Australia in the immediate post-Federation period (1910s). Recorded in National Archives of Australia as first registered and exhibited in 1911. Start in any state/federal capital. Roll one die to move. Get an extra roll if you land on a state/federal capital (square space). Lose a turn if you land on other towns (large...
Unpack the whole cycling world on your table! Enter the strategies of the biggest cycling teams in a great family game Arrivée. Compete in the stages for the jerseys of the best cyclist, World champion, best climber, best sprinter or U-25. The game realistically simulates all point and bonus awards of the major cycling races of the world. As you ride each...
From the publisher: Arrr!!! is a non-collectible card game in which players compete against each other, taking the role of pirate captains, gaining fame and wealth while facing perils in the Seven Seas. In order to gain fame and money players must face quests in the shape of Exploration cards. To win these quests player use their Crew, wich tell how many...
Arsenal: Arena Combat is a 2-6 player customizable card game that uses a hex-map game board, tokens or miniature mechs, counters and 6-sided dice to facilitate play. In Arsenal, you take on the role of a pilot in a combat mech arena. This arena is represented by a small hex map (the gameboard). You move your Mech around on this map to gain an advantage...
This expansion includes 1 new Mech (Centauri Belle) and 2 copies each of 10 new cards that focus on preventing damage, protecting your equipment, and outlasting your opponent; a totally different strategy than what is possible with any of our previously released Mechs. As with all Arsenal content, these cards are interchangeable with cards in other decks...
This expansion includes 1 new Mech (Hammerhead) and 2 copies each of 10 new cards that focus on dealing damage, penetrating defenses, and obliterating your opponent; a totally different strategy than what is possible with any of our previously released Mechs. As with all Arsenal content, these cards are interchangeable with cards in other decks, for a...
An Inheritance game for two to seven players Your Great Aunt Hattie has passed away and named you in her will. All she left behind was a (sizeable) bank account and her collection of ART DECO prints from the 1920’s. Aunt Hattie was a bit eccentric - and created a game for her inheritors. If you want your share of the (sizeable) family bank, you’ll have to...