This game includes 4 dice-games with a game board to document the winning points with wooden counters (blue=100, black=10, red=1). If a counter gets on a red or white number the player gets a penality (retreat a number of spaces or pay game token). 1. Die 999 The first player to roll 999 or higher wins the game. Each player rolls 3 dice. The lowest number...
Players compete to achieve all numbers from 1 through 10 using 2 dice and simple math. Score is marked with wooden pegs that are flipped when a number is achieved. Basically a four player version of Shut the Box. But it includes some variation. Players may not use the two dice as separate numbers to flip two pegs. Instead they use the two numbers with a...
From the Publisher's website: Put your spelling skills to the test! Roll the two letter dice and use the letters on the dice and your letter keys to make a word. Flip over any keys used, the first player to flip over all 10 letter keys wins the game. For Example: If you roll the letter R and the letter A. Flip up your G key to make RAG. If you're really...
4Score Baseball is a quick-play baseball game that takes into account all facets of team play. Four different statistical categories are available for both hitters and pitchers. A flexible scoring system and team sheets makes this the perfect companion game for quick-play baseball. Roll the dice and cross reference the game cards for the teams and seasons...
4th Street Hockey pits your ability to maximize your team's talents to win games. Based on the 4th Street Pro Football system with seasons from 1950-1951, 1956-1957, 1970-1971, 1983-1984, 1997-1998, 2006-2007, 2007-2008, 2008-2009, 2009-2010, 2010-2011, 2011-2012, 2012-2013, 2013-2014 & 2014-2015 available as of now. Features: Use the passing, skating...
A fun little time-waster with a hint of strategy. You just need a piece of paper, a pen, a die, and your wits. Draw a grid, then fill it up with die values as they are rolled. Your score increases based on your positioning of the values and where the pips end up. Add a bonus "house rules" score... and highest score wins. (please see the files list below...
50 Squares to Goal is a competitive cyberpunk racing and tactical strategy board game set inside the Octal Tank—a reactive digital firewall controlled by the Axioma Consortium. Through a modified U-X1 bionic interface, players tap into the bio-telepathic frequencies connecting Nayra and her enhanced axolotls, competing along independent concentric tracks...
This is an expansion for the base game 5150. From the publisher's website: This book will introduce you to eight new aliens. Inside ILLEGAL ALIENS you will find complete descriptions for each of these alien races. These include pictures and the following information: Who these aliens are. Their current history. The type of Encounters they have. Their Prime...
This is an expansion for the base game 5150. From the publisher's website: Infestation introduces the “tactical role-playing game” side of 5150. Players can use Infestation to “flesh out” their characters, giving them an almost life-like feel. Infestation blends the traditional RPG with fast and easy to follow combat on a personal level. Combining these...
Under A Hishen Sky will work well using only the 5150 rules but if you also have Infestation, our first scenario book, then you can use those mechanics as well. Under A Hishen Sky introduces the players to new rules. These rules expand and in some cases can replace the original rules. Feel free to pick and choose the rules you wish to add to your 5150...
"Without the Star Navy there is no Star Army!" "The Star Army motto is “We take the war to the enemy; one planet at a time.” They do a fine job of it but we take them to those planets and we get them back. And unless we do our job they can’t do their job. So listen up Cadet and I’ll tell you how we do it…” In 5150-Star Navy you can command a squadron of...