Roll and move game from the 1960's. More info on how to play the game to follow. Game features a playing board, 4 plastic men and 2 dice. The game is about two clan chieftains fighting for territory. The winning player is the Chieftain whose eventual strength of territories, Clansmen and dues, defeats all other players by surviving until all the other...
100 syytä liikkua Säkylässä 100 reasons to exercise in Säkylä A roll-and-move game for 2-6 players that want to discover Säkylä΄s varied exercise offerings. Players roll the die and visit locations marked with a number or a color. Numbers correspond to cards that contain a location, a short description of the surroundings and a task that they have to...
A dice game involving 6 dice of 6 different colors. Object of the Game Be the first player to reach or exceed 10K (10,000) points. How to Calculate Scoring Refer to the Scoring Chart to calculate the point value of various dice. To receive the value of a scoring roll the scoring dice must be rolled on one roll. Three Pairs: 1250 points Four of a Kind: 1500...
11:59 on the Doomsday Clock. DEFCON 1. Launch codes ready. Silos loaded and ICBMs armed. Nuclear War is imminent. Your president, still clinging to a dwindling hope of diplomacy, deep underground with you and a lucky few, shakes with anticipation. They all look to you. Kill or be killed. Survive. Roll the dice and hope you have what it takes to defend a...
You have the treasure in your hands. Now you need to escape! This is a solo print-and-play game where you play as an adventurer trying to escape a dungeon. But both Time and a wide array of Creatures are not on your side! Equipped with a set of 7 dice, a pencil, and an eraser you will attempt your escape. On each turn, depending on the roll of dice, you...
123 Dice Game by Collective Wisdom This small-box game has eight 1" dice with large numbers ranging from 1-72. Rules for 14 games and a few variations are included. All are math games designed for preschool through fourth grade. They are: ________________________________________ Preschool - 1st Grade: Number Identification Game - Roll the dice and name the...
Will you take off from your planet before the supernova? In 12 Parsecs, players simultaneously use rolled dice to build their ships, train cadets, and gather fuel. On your turn, three dice are rolled. Two are used to form two numbers, which fill in spaces on ships to build them, although the numbers must ultimately fit in ascending order. The unused die is...
A terrible force was sent to the Bones Island by the Dark Lords: the Flying Dutchman. They decided to recruit the undead pirates to protect the Cursed Treasure of the Skull Cave. The curse of the Flying Dutchman falls upon the Area where it travels, and the Heroes cannot enter there and fight the Invaders. Beware now! Combine your forces with the other...
12 стульев (“12 Chairs”) is based on the novel of the same name by Ilf and Petrov. You have to find a chair in which jewelry is hidden. The talent to properly manage a small amount, the ability to win bids, the ability to outperform opponents in ingenuity and memory, the willingness to put a spoke in the wheels of competitors, and, of course, a little luck...
1313 Dead End Drive is a bluffing game where you should try to conceal your identity, as well as trying to reveal the others. On your turn you are moving two of the characters on the board (could be yours and/or the others). Movement is decided by dice (you chose which dice you use for each character you chooses to move). The game is won when either...
13 Monsters is a tabletop game that requires skill, memory and just a bit of luck. Devise the perfect strategy while you collect, battle or barter for the parts you need to create your own ultimate monster. Not much of a fighter yet? Just keep searching for monster parts on the playing field but always watch your back! Other players will stop at nothing to...
13 Nightmares is a solo print-and-play board game about lucid dreams, surreal experiences, and facing your inner fears. Each dream is a unique mini-game with its own rules and challenges, but they all connect through a shared hero board that develops with every attempt. Gain focus and control over your dreams with every attempt, collect objects and carry...