Will you take off from your planet before the supernova? In 12 Parsecs, players simultaneously use rolled dice to build their ships, train cadets, and gather fuel. On your turn, three dice are rolled. Two are used to form two numbers, which fill in spaces on ships to build them, although the numbers must ultimately fit in ascending order. The unused die is...
A terrible force was sent to the Bones Island by the Dark Lords: the Flying Dutchman. They decided to recruit the undead pirates to protect the Cursed Treasure of the Skull Cave. The curse of the Flying Dutchman falls upon the Area where it travels, and the Heroes cannot enter there and fight the Invaders. Beware now! Combine your forces with the other...
12 стульев (“12 Chairs”) is based on the novel of the same name by Ilf and Petrov. You have to find a chair in which jewelry is hidden. The talent to properly manage a small amount, the ability to win bids, the ability to outperform opponents in ingenuity and memory, the willingness to put a spoke in the wheels of competitors, and, of course, a little luck...
1313 Dead End Drive is a bluffing game where you should try to conceal your identity, as well as trying to reveal the others. On your turn you are moving two of the characters on the board (could be yours and/or the others). Movement is decided by dice (you chose which dice you use for each character you chooses to move). The game is won when either...
13 Monsters is a tabletop game that requires skill, memory and just a bit of luck. Devise the perfect strategy while you collect, battle or barter for the parts you need to create your own ultimate monster. Not much of a fighter yet? Just keep searching for monster parts on the playing field but always watch your back! Other players will stop at nothing to...
13 Nightmares is a solo print-and-play board game about lucid dreams, surreal experiences, and facing your inner fears. Each dream is a unique mini-game with its own rules and challenges, but they all connect through a shared hero board that develops with every attempt. Gain focus and control over your dreams with every attempt, collect objects and carry...
13 Sheep is a quick roll-and-write game for one or more players. By drawing fences, players try to protect as many sheep as possible before the wolf comes. Each turn, players roll a die and draw a matching fence on the map. The game can last for 7 to 10 rounds, depending on the result of the die roll in the last 3 rounds. At the end of the game, each...
"1472: The Lost Samurai" is a solitaire, map-making, Roll-and-write boardgame focused on a realistic immersion into a narrative of the chaotic Sengoku Period in Japanese history. It's the 5th in my xx72 line of 1-page micro games. The game PDF consists of 1 (consumable) Player Sheet and 7 pages of rules and storyline, all in a black and white low ink...
The Hedge Knight is a single Doom Warrior expansion for 1490 Doom. He was originally a stretch goal for the 1490 Doom Kickstarter campaign. He is a crossover piece from the universe of the napoleonic world of Turnip 28. Hedge Knight Unhorsed and unworthy, yet stumbling from the root-choked wastes of a distant land called Cist. The Hedge Knight is always...
This is a one page, ultra-portable, black and white solitaire game. You assume the role of a small party of conquistadors trying to reach the Atlantic Ocean after a failed expedition deep in the New World. This game is limited to 42 turns and each turn consists of phases such as Map Making, Exploring, and Hunting where a handful of dice are allocated in a...
Steffen Benndorf, designer of the 2009 release Würfel Express, is back with another dicey design, this time from Schmidt Spiele as part of its new line of dice games Each round in Fiese 15, a new target card is revealed showing six differently colored dice that sum to 15. On a turn, a player rolls all six dice, then sets aside any dice that have a value...
15 Dice of Civilization is a two-player dice game in which you roll the dice to place a die. The goal of the game is to complete your civilization board with proper dice color and value. A game round starts with the roll of six action dice with which you perform various actions in order to place your civilization dice on the board in the right order and...