User Summary: In World Cup players each manage tennis players, trying to optimally deploy them in order win tournaments and earn money by marketing the results. The game ends after the sixth tournament, and the manager with the most money wins. Before each tournament there is a travel phase where the managers simply move their two players (one amateur, one...
In World Gauntlet Federation you will play one of the 4 races; Elves, Dwarves, Littleings and Humans to be challenged by a series of obstacles that you must overcome with the most style possible. Remember winning isn't everything but pleasing the crown is. You will be able to build you upon your character increasing his or her abilities in-between matches...
Join Lightning McQueen, Sally, Mater, and Doc Hudson in a thrilling race for the Piston Cup! On a track filled with danger and excitement, overtaking is not allowed in pit stop lanes and stopping can cost you an extra lap. The game is governed by a special dice; roll between 1-4 to move forward, but a tire symbol means a flat tire, causing you to lose your...
Published in Issue #11 of Dork Tower From the rules intro: "In World of Dorkness, you play one of the Goths of Mud Bay. It's Saturday Night, and you've decided to prove that you're the Alpha Goth by collecting the perfect clique and bringing it to Club Succubus, the Alternative Club. The only trouble is that the Goths of Mud Bay are scattered all over...
A statistical simulation game by Roberto Chiavini focusing on the Snooker World Championships. Initial releases allow replaying of the 1927-30 championships, or the 1977-80 championships. Every player in the competition is rated with an Effectiveness value (representing points scored through the tournament) and a Tournament rating (representing how far the...
World of Snooker allows you to stage matches between the sixteen All-Time-Greats or current players who are World-ranked using the provided Ranking to Ratings Chart. World of Snooker is an attempt to re-create the excitement of a world class snooker match. It is designed, in the usual replay game fashion, to be played solo but can equally well be played...
As it's name implies, this is a Paper Airplane game! The contents include: 28 FULL color Printed Sheets (front & back) of the following 4 designs-Clouds, Vampire, Airplane, Pizza Slice; a DIE; 4 Plane templates; 4 Plastic Planes markers; Rules/Folding Instructions; and a colorful mounted 8 inches by 22 inches mapboard. Players roll a DIE and move their...
Detailed book explaining rules for 80+ dice games and variants. Fully illustrated with odds tables, score sheets, photos, cartoons and playing examples. Games include Boss Dice (and variants - including "Bogey's game"), Liars Dice (and variants), Captain Ship and Crew, or Monterey Games you Keep Score in - Yacht, Ten Thousand, Crag, Hooligan, and Chicago...
World's End is an apocalyptic horror survival BOARD GAME where deceiving your teammates may either save your life or be the end of you. Players will be forced to work WITH, and AGAINST each other to ensure they survive and have the best chance to be the first to the escape helicopter leaving the city. There are a lot of decisions to make as you try to...
Using three Treehouse sets and a color coded world map from Looney Labs along with 6 regular D6 dice, be the first person to conquer another continent while maintaining a base in your own continent. Designed by Andrew Looney. Also included in Pyramid Arcade. From the publisher: If you grew up playing Risk and Diplomacy like we did, and you enjoyed these...
Welcome to the World Wrestling Game, where you’re the promoter of a quick, easy to play game that recreates all of the excitement of professional wrestling. Create your own federation and pit wrestlers against one another as they climb the ladder in their quest to win the coveted Heavyweight Championship Belt, Tag-Team Belts, or any other titles you decide...
Worldcup is a simple game of rolling dice for 2 players with theme football. The game board represents a football-field divided into zones with a black number (in favour of the orange player) and zones with a white number (for the red player). Players have to reach their opponent’s goal by throwing 2 dice at once. Starting from the middle they put the ball...