“The great tragedy of our time is that men focus on compassion. Compassion will not feed you, it will starve you. Unity will not make you strong, it will establish the tyranny of the meek mob. No. We need to become as the gods that have fallen. Pitiless.” - The Nietzschean Spartan Dreamwalkers are a stronger breed of Titans, one just fit for the cruel...
Time’s Woe is an enemy to all: to the Moirai who preordain fates, to paracausal Primordials preying on Delphi, to Time itself. And to you. Their name and their humanity – if they ever had one – are lost to aeons. All that remains is the contempt and the flight. Being a paracausal entity itself, Time’s Woe plays with fate, time and positioning, as reflected...
The philosopher Zeno rejected the existence of space and time and motion. He postulated that all of reality was a closed, looping system, a single entity. A single Cycle. “All of it has happened before, and all of it would happen again.” Though his mind was inscrutable, the Titan Zeno rejected that notion. All of it has happened before, and all of it would...
In Aerodome, players select a pilot to represent them in the Aerodome, craft their Maneuver Hands from their collection, and challenge others in a game of one-on-one aerial combat. During their turn, players activate cards to move their ship around the board, engage with special attacks against their foes, and hope that their pilot has a trick or two up...
In 1895 English adventurer the Earl of Redgrave and his bride Lillia Zaidie land on Mars in their R-Matter vessel The Astronef. History changed from that date... The Aeronef Captain's Handbook is a supplement for the popular VSF flier combat rules Aeronef: Victorian Science Fiction Flyer Combat Rules. It contains: rules for introducing Martian aeronef into...
Aether Captains is a steampunk themed, scenario-based, asymmetric board game for 1-6 players. One player commands the mighty naval zeppelins of the Grand Compact: Dauntless and Dominion. As Commander, you have been tasked by the Emperor to defend the Grand Compact and Arkady from the merciless sky pirates. With your staunch crew of steam welders...
Clash of Corsairs is an expansion for Aether Captains and not a standalone game. This expansion includes new components for the Navy Commander and the Empire as well. Clash of Corsairs adds 2 new ships for the Navy Commander as well as new Action Cards but also different and new Objectives for the protector of Arkady that increase the replayability of the...
Fleet of Doom is the 2nd expansion of Aether Captains and is not a standalone game. This expansion includes new components for the War-Captains. It adds the triple dice-ships for the War-Captains along with new rules and strategies. The triple dice-ships are quite similar to the Navy Commander’s ones but are also equipped with new abilties and Action...