The Battling Giants expansion adds a Cyclops and Minotaur to Crossbows and Catapults. The expansions were available both separately and as a two part gift set. The Cyclops is a "catapult" based carom launcher that holds a carom in its "hands" and is spring loaded to launch the carom when a button is pressed on its back. The Minotaur is similar to the...
The Trojan Horse and Battle Shield expansions add a Trojan Horse Catapult and Battle Shield Crossbow to Crossbows and Catapults. The expansions were available both separately and as a two part gift set. The Trojan horse features a "tail" catapult launcher, and a compartment in the torso of the horse which houses "warriors". When the horse is hit at the...
This could be combined with the master battle set or played on its own. The game is standard Crossbows and Catapults but with some new sea rules. As well as the standard equipment, the game came with 4 ships which fired projectiles in a similar manner to crossbows. The ships had 'shields' on their sides, and if all of the shields were knocked down by your...
The bigger they are, the harder they fall. Add a Builder’s Bounty set of bricks for the the ultimate in creative castle building. 42 Castle pieces (21 for each army) 12 gray 2×1 bricks 2 gray foundations 1 gray turrets 1 gray towers 1 gray spire 1 gray balcony 1 gray stairs 1 gray rocky steps 1 gray prison with gate 12 tan 2×1 bricks 2 tan foundations 1...
Crossbows & Catapults is a restoration of Crossbows and Catapults, the 1983 classic game of kinetic warfare. Each player builds their castle, then players take turns using their weapons to fire discs at their opponent's castle, trying to knock over their warrior figures. This new version features highly engineered weapons and building bricks. The new...
Battleground: Crossbows & Catapults Tower Attack Expansion Pack társasjáték Kiegészítő 3000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
21 scenarios (from 1941 to 1945) to use with the CROSSFIRE rules, or with any other set of rules for WWII miniatures at squad level. It includes also new special rules for night fighting, new terrain types, bogging down of vehicles, indirect fire on vehicles, direct fire mortars and the "timing clock" (a mechanic to vary the intensity and pace of a...