Technological Renaissance General Aleksandr Kerensky and three-quarters of the Star League Defense Force departed human-occupied space more than two hundred and fifty years ago, only to return in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their superior technology and OmniMechs, they...
From back of the book: Had enough of fighting for king and country? Sick of being told what to do and who to kill, and hanging your butt out on the line every day just so some career-climbing general can reap the benefits of your hard work? Do you think you can measure up in the big leagues, and carve your name into the history books for all time? Well...
From the back cover: "In the thirty-first century, the BattleMech reigns as king of the battlefield. But this title is not undisputed. Thundering down from deep space fly squadrons of deadly aerospace fighters, bristling with weapons rivaling the heaviest 'Mechs and loaded with deadly bombs. Their mission: to defend the space-faring DropShips and...
From the back of the book: Aerospace assets bridge the gulf between the stars in the thirty-first century, making interstellar travel, and interstellar war, possible. WarShips escort JumpShips as they tear a hole in the fabric of the universe to jump thirty-light years towards a distant star; DropShips detach and make the million kilometer trip to the...
The Early Years of the Jihad November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light...by any means necessary. When the Star...
INVADERS FROM BEYOND On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With...
On 1 May 3052, over twenty Galaxies from seven Clans clashed with twelve Armies of Comstar's Com Guards. For twenty-one days, one of the largest campaigns in BattleMech warfare unfolded to decide the fate of the Inner Sphere. The Battle of Tukayyid brings players back to this gargantuan conflict, allowing them to relive one of BattleTech's most pivotal...
A Universe of Possibility The rich story of the BattleTech setting has played out across more than a thousand years of future history, encompassing the full sweep of human experience. Here, for the first time, that story is presented in one comprehensive volume! Dive deep into BattleTech lore with this look at the factions of the Inner Sphere, Clans, and...
"BattleTech Starter: Fist and Falcon brings players a new and exciting way to jump into the BattleTech universe. As conflict erupts anew on the Lyran-Falcon border during the early years of the Jihad, two untested commands clash. Including the brief history and personal dossiers of the members of these two forces, this PDF provides scenarios and special...
Important Note: This game exists in the database for its functionality as an expansion to BattleTech, and not as an RPG. - It is the 31st century. Across the vastness of interstellar space, awesome powers vie for supremacy. Amidst this swirl of unending conflict stride BattleMechs, huge robotic weapons of war piloted by elite MechWarriors. Join the action...
From the back of the book: BattleTech Record Sheets 3025 & 3026 provides more than 200 filled-out record sheets for the Battlemechs, tanks, hovercraft, and VTOL's described in Battletech Technical Readouts 3025 and 3026, including major variants and alternate configurations. As an added feature, the game information for weapons and equipment appears on...