You may wish to use Mystery Card instead of one of the 4 Great Old One cards included in the game. If you choose to play with the Mystery Card, take all 4 Great Old One cards and set them aside separate from the normal deck of cards. Mystery Card is exactly the same as other Great Old One cards. The round ends immediately if a Gate card is discarded, and a...
Contained in Brettspiel Adventskalender 2016 for Day 13. Includes 1 luxury goods market mat and 4 purveyor development tiles (1 per type of good) Additional Rules: At the beginning of the a round, one good cube is placed on each space in the luxury goods market of the current and all previous technology levels (no luxury good of food in stage 1) In the...
This expansion ship may be added to your base game to represent the second of the two Spanish ship cards enclosed and allow players to play 2 vs. 2 ship games. The scale model features fine detail including fully unfurled sails complete with rigging. It includes three alternative ways to assemble the model and two bases, making it perfectly suited for use...
This expansion ship may be added to your base game to represent the second of the two English ship cards enclosed and allow players to play 2 vs. 2 ship games. This scale model features exquisite details including fully unfurled sails complete with rigging. Includes three alternative ways to assemble the model and two bases, making it perfectly suited for...
The expansion includes rules for playing Armageddon War solitaire, six solitaire scenarios in a loose campaign, counters and cards. Each hex of enemy units in a solitaire scenario will have a “stance” counter, “aggressive”, “cautious” or “defensive”. When an enemy formation activates, each hex of units will draw a card and act according to the keywords on...
Burning Lands is a complete expansion for Armageddon War. It features a full-sized (22" x 33") mounted map board that loosely replicates the north-western corner of Jordan (just south of the Golan heights), a full sheet of counters that features the Hezbollah and Jordanian military, and a full color rules and scenario book with six scenarios. This map is...
These are THREE special dice that can be substituted for regular Armageddon War dice while playing. These are NOT needed to play Armageddon War. Here's the scoop. This is a set of 3 dice, one in each color. They will have a different color ink than the normal dice so you can tell them apart). You can choose to substitute one or more of these dice on your...
The 600 is a persistent campaign for Armageddon War. Persistent? Yes, persistent in the sense that the outcome of one skirmish affects the following battles. If you win a battle, your next engagement will be different than if you lost the battle. Additionally, you must not only defeat the enemy in each encounter, but also preserve your force to fight in...
From the back side of the book (translated from german): The Orkensturm is a source and scenario book for both the miniature game Armalion as well as for the RPG The Dark Eye (Das Schwarze Auge). It contains: - A historical overview of the development of the Storm of the Orcs (Orkensturm). - Rondras defense: A multi-part scenario for the dramatic four days...
From the back side of the box (translated from german): Zauberey und Göttermacht is an expansion box for Armalion, the miniatures game in the world of The Dark Eye (Das Schwarze Auge). The box contains: - A 64-page book with the full magic and consecrated rules, twenty-six new types of heroes (twelve magic and fourteen consecrated casters), 53 new...