Sites are shuffled with the Safe-Houses to a “sites deck”, before setting up the game. Each player (beginning with the first player) draws one site from the sites deck and chooses which direction to place it in towards the player to their left. That site marks the shared Faction between the player who placed it and the player to their left. Note that a...
Description from the publisher: The Agents: Mission Critical, the first expansion for The Agents, consists of forty cards, with two versions of twenty new unique mission cards that can be added to the base set. To play, simply shuffle these new missions into the existing missions, then get started. Not compatible with previous editions' expansions due to...
Description from the publisher: The Agents: Special Agents, the second expansion for The Agents, consists of forty cards, specifically two versions of twenty new unique agent cards that can be added to the base set. To play, simply shuffle these new agents into the existing agent deck, then get started. Not compatible with previous editions' expansions due...
Screw the rules! Spice up your gameplay with rule-breaking cards that set up new game conditions from the start of the game that make every game different and much more dangerous. This mega-expansion includes 3 different expansions; a new Break-The-Rules deck, Commanders deck and Sites deck. The Commander Agents are cards that are given to players before...