Module 1 - Terawatt introduces two new patent decks: Freighters and GW Thrusters. Freighters are a new type of patent card allowing the transport of valuable factory goods back to Low Earth Orbit. GW Thrusters are more powerful and efficient versions of the MW Thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily....
Module 2 - Colonization introduces orbital space colonies called Bernals and space pioneers called Colonists. These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system. Bernals upgrade your Colonies to give you extra Victory Points, according to...
Foster scientific breakthroughs as you ready humanity's exodus from Sol. This expansion is used to bridge High Frontier with the next game in the series, Interstellar. Module 4: Exodus introduces contracts that form new decks (not patents) tied to pairs of ideologies. Contracts are auctioned in a special auction (as part of the Fundraise Operation);...
Invest in and run parts of the High Frontier game system as aerospace companies. Module 5 Economy allows you and the other players to buy and sell shares in aerospace companies whose value is tracked in a matrix called the stock market. The players themselves are the customers for these companies, and with more customers for a customer service, the more...
This expansion takes your gameplay to the next level by introducing new Crew Cards for the modules, unlocking even more dynamic strategies, and more. We developed High Frontier 4 All Expansion 1 to give players even more ways to optimize their strategies and immerse themselves in the challenges of space exploration. By introducing new crew cards and...
High Frontier 4 All – Tools 2 is designed in response to community demand, delivering fine-tuned updates, extra missions, and enhanced tools to expand the depth and replayability of the game. Whether you're looking to refine existing strategies or explore new frontiers, this pack is an essential addition for any High Frontier enthusiast. The Tool 2...
High Frontier Promo Pack 1 - The Station Pack features an optional event deck that merges the science-fiction of the Stationfall board game with your High Frontier experience! "The Station" mini-expansion includes an added bonus ability for the Cycler space on the map, but be careful..... you may not want to see what could be released as Project X....
This promo pack expands High Frontier 4 All with a wide range of dual-sided crew cards, created in part by Geoff Speare and Lou Wainwright introducing specialists who reshape the course of your space agency. The Crew Card Promo Pack includes 20+ new crew into the High Frontier 4 All universe, each with dual-sided identities and asymmetric abilities....