In the days of ancient Felstad, vampires kept to the shadows, their small numbers no match for the power of the city's wizards. But when the cataclysm struck, the wizards were destroyed, while the deathless vampires went into a frozen hibernation. Now, as the city thaws, so to do its undead inhabitants. The masters of the night are rising again:...
This supplement for Frostgrave: Fantasy Wargames in the Frozen City provides a study of constructs, offering expanded rules for their creation, modification, and even re-animation. It examines enchanters' workshops, detailing new magic items and base modifications that aid in the animation process, and also includes a bestiary full of new constructs. Of...
One thousand unique mutations to bring a heavy dose of random weirdness to your games of Frostgrave! From extra limbs, animal heads, and ink spray to insect vomiting, powerful static discharge, and bodies of stone, each mutation changes the figure in some mechanical way. Whether you’ve been cursed by a witch, dropped in a toxic pool, bombarded with gamma...
This supplement for Frostgrave brings a new dimension to games of Frostgrave, allowing players to lead expeditions into the wilderness north of the city, searching for undiscovered ruins and facing the perils of the Wildwoods. For years, spellcasters have flocked to the Frozen City, braving the perils of its ruins in the hunt for relics and forgotten...
On the violent and deadly streets of the Frozen City, feuds and vendettas are commonplace. Wizards may start out focused on discovery and exploration, fighting when necessary for survival or to win possession of some long-lost artefact or grimoire, but such battles can swiftly become intensely personal. Competitors become adversaries and, as the cycle of...
Expand your spellbook with Advanced Spellcraft, featuring new options for wizards and a ten-scenario competitive campaign. While today's wizards are not as gifted as those who ruled Felstad, the recent discovery of the fabled Bibliosepulchre promises to change all that. It was in this great library-crypt that ancient librarians were interred, each...
WW2 Frozen Hell 1943 - The Battle of Attu This small campaign system can be used and modified for a number of WW2 rules sets. This new WW2 publication is to bring to life the Battle of Attu in 1943. The only time since 1812 that American soil was invaded. This Campaign booklet has ideas for five scenarios, weather conditions, order of battle for both...
Fruit Ninja: Combo Party is a 3 to 6 player game mixing drafting, push your luck and dexterity! Each turn is composed of two phases: Fruit Phase: All players chose a single fruit from their deck. All cards are revealed at the same time. If at least two players have the same fruit, the first one to grab the central totem get a reward card! Scoring Phase:...
From the publisher's website: "A lot of people started asking if we could produce a version of FUBAR suitable for the increasingly popular 6mm scale. Here is the development draft of what we have done so far." This can help FUBAR players to tailor their games from the 25/28mm generic base FUBAR to a more wide 6mm battlefield. With the inclusion of some...