A deck of Travel Tickets and Hazard Cards was included with all Kickstarter copies of Expedition: Famous Explorers. 5 Hazard Cards - On a player's turn he may spend a ticket to have another player draw one. The drawn card goes either face up or face down in front of the player who drew it (depending on what is drawn). Players may only force a player to...
Booster for Expedition: The Roleplaying Card Game (a lightweight RPG for 1-6 players ages 8+). Adds 10 new Dragon and Giant enemies to take your adventures to the next level. Requires the base game (but no expansions) to play. Only works for GM Mode / telling your own stories, though if there's enough interest we'll comission a quest specifically for this...
Battle new Titanspawn enemies, earn new lore-filled loot, and play as new adventurers from Scarred Lands. A 50-card booster that expands Expedition: The Roleplaying Card Game into Onyx Path's world of Scarn. Includes: 21 new enemies, including gorgeous art by the amazing Chris Gebhart 13 new abilities 10 new loot cards 6 new adventurers 3 new official...
E4 (Empty Erlenmeyer Experiment Expansion) is the first official expansion for Experiment. This expansion gives the players new options to choose and new strategies to play the game. E4 introduces a new card type: the special lab card. Special lab cards are mysterious, no player may look at them before taking them. You never know what you are going to get...
E3 (Extra Experiment Expansion) is a very small expansion for Experiment. E3 introduces 3 new cards for the confidential lab cards deck, beakers with a combination of two secondary colours. These wildcards can be used to replace one of each of the beakers with a secondary colour of the original game to add some more variation (and more power to the...