Dreadnoughts At Dawn: Other Powers is an expansion to the Dreadnoughts at Dawn rules. It cannot be played without the full rules as it is basically just a ship data record pack upgrade. There are no rules changes included in this expansion. It includes new ship classes for the following countries, covering the vast majority of warships available to these...
Dreadnoughts At Dawn is aimed at WW1 and the immediately preceding years of the early 20th century. This expansion is a “What if” expansion that covers what if the war had not ended in 1928 OR what if the Washington Treaty had never happened. All combatants were planning and in some cases had started building the next generation of warships, especially...
Includes all the cards that were available to project followers and Early Birders. Consists of: The Prelude Card Set - This set of Prelude cards provide initial clues to help you jump start your Dreamland adventures. The Brief Moment in Carcosa Scenario #4 pack - Twelve new encounter cards. Enigmatic Dreamer/Harley Patton Lore Card Shade of Carcosa Threat...
"What strange creatures lurk and hunt in the primal ruins of this once great city? Sarkomand is famed as a treasure hunter’s paradise but to a foolhardy Dreamer, it can also provide a quick route to sudden death! If you can avoid the gangs of roving Ghouls, Leng headhunters and the predations of Wamps, there is much to uncover in the once decadent city....