The Big Heist expansion for Museum Rush adds a host of exciting new elements to the game. There are 3 new Thieves to choose from, special Events and Plot Twist cards, more rooms, and Staff Only tiles that help you get around the museum (unless you get locked in!), There are also enough extra cards to play Museum Rush with up to 6 players. Finally, you can...
A party game for large groups. Players stand together. Each player secretly chooses someone to be his Bodyguard and a different player to be his Assassin. When the moderator starts playing music, each player moves and jostles about in an attempt to keep his Bodyguard positioned between he and his Assassin. When the moderator stops the music, everyone...
From the designer: You're three miles into Alberta, a sack of warm, spicy burritos your only companion. To be caught north of the border would be the end of you. Wait -- what's that noise?? In The Nacho Incident, players are trying to make the most money by smuggling Mexican food into Canada. They must evade the Mounties and choose the most profitable...
In Russia, everyone is responsible to the Motherland to ensure every citizens is a good comrade. In Names of the Disloyal, you must turn in the names of those who are striving to disrupt the harmony among the people. Roll dice to gather the letters needed to discover the dissidents, use the help of your comrade workers, and find those rumored to be...
Naturally Disastrous is a 1-6 player co-operative dice driven game of peril and adventure. Your mission is simple enough. Arrive at your destination, verify the conditions and then set up a long range communication array to deliver your findings back to your superiors. Easy, right? Your visit to Earth is supposed to just be a quick investigation into how...
The dark secrets the Mad Scientist has kept hidden are now exposed in this new expansion to Naturally Disastrous. This means your team can now explore the Vault and resolve new Encounters. The Encounters you reveal will either help the natives or help you. Contents: 4 vault tiles 3 mother ship tiles 5 new double sided alien cards 1 double sided jungle tile...
Nazi Hunter is a solo/cooperative game in which player(s) must hunt down and apprehend Nazi war criminals who escaped to South America after World War 2. Player(s) train 2 Nazi Hunters (character creation is one of the game's core mechanics) then deploy those 2 Nazi Hunters to South America (the game board) to catch the escaped Nazi war criminals...
This is a set of rules with scenario instructions and background material to create a story set in London during WW2. Players take on the role of characters involved in a net of wartime espionage, and attempt to fulfill specific goals assigned to their characters by the scenario. Based on the premises of the situation, players discuss possible ways to...
In August 1991, the Soviet Union fell. It was one of those moments in history when everything we knew about the world changed. It was a new world. Bring It On Games is proud to present The New World Order. A game of the dynamics of what happens once that wall came down. 2-4 players will vie for world supremacy. The game spans 1992 to 2032 in 2 year turns....
NewSpeak is a tense game of dystopian subversion in which you take the role of either the 'dissidents' or the 'moderators' in a mind-bending battle of wits to determine the reality around you. Will you challenge the status quo and shatter your fragile reality or seek to protect the safety of what you know? Dissidents utilise matching underground codes to...
In NewSpeak: Dead Drop dissident players have access to limited visual information in the form of a hand of picture cards, items that can be 'hidden' in different locations to give them an edge over the moderators. The moderators will have to contend with one piece of information which is hidden, rather than completely open information in the dissident...
1-2 player expansion for NewSpeak. For the 1-player component of NewSpeak: Dissoance, players take the role of a solitary Moderator, looking over a conversation between two suspected dissidents, which you must decode using the Moderator Code Cards and Moderator Dashboard as you would in the core game. Incorrectly determining the meeting location of...