Megalomania is a card-centric base-building game in which players take the role of megalomaniacs. The flavor of the game is a mixture of James Bond and Looney Tunes villains, focusing on ridiculous scheming rather than sinister. Game-play is accomplished in turns, with each player possessing two actions. Players may build structures, hire minions, develop...
The Megs is a cyberpunk two player competitive card game for players aged 14+ where cards positioning is central and, with highly-thematic effects, will generate brain-burning situations. In The Megs, you will use colourful characters called Operators to wage corporate war against an enemy Megacorporation. Positioning your Operators and activating their...
MeowMeow Mia is a social deduction game where players from two opposing factions are trying to outwit their opponents in the battle of smuggling. The notorious Meowfia is trying to smuggle contrabands to different locations in the city for a good load of fortune. However, the law enforcement has secretly planted its undercover agent in the ranks of the...
Chinese-themed card game created by Qian Qi Animation. The card game uses the theme of the Chinese Movie The Message. 3 Kinds of Cards Identity: x9 Characters: x18 Function: x81 Its rules are similar to Shadow Hunter combined with Coach Ride To Devil's Castle. Initially, each player randomly select one of the three identities - Underground, Army, Passby....
The "game board" consists of four plastic territories that represent the home grounds of the enemies of 007. Players must force the villains back to the hideout (last hole of that territory). The first player to land on any one of the villains in the last space of their territory, captures the villain and wins the game. Some of the figures used in this...
Nike and Cooper divided their games between two main categories, "wargames" and "thematics". This was one of the first games published by them in the latter one, along with "La fuga de Colditz" or "Asalto al banco de Inglaterra". Set in the Cold War era, players enter East Berlin in order to find a personality who wishes to pass to the other part of the...
Espionage game where players must steal the diplomatic bag of any one opponent and return it to their own headquarters to win; a 'capture the bag' game you might say. Players start on the outer track of the board where they move around gathering pieces of equipment (ladder, revolver, dagger, earphones, passport, wire-cutters) needed for the bag-capture...
Promo card that was given for free as part of the Pocket Dragon Kickstarter-campaign. Setup: Place this card in the middle of the table, within all players’ reach. Gameplay: During their turn, any player may pay 1 franc to draw a card from the top of the draw deck. This is NOT an action and can only be done once per turn, but cannot be done after...
A multi-player† board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other. Originally a PBM game; it involves partially hidden movement (you move "armies" and "fleets" of hidden make-up) as well as simultaneous turn plotting. Spy rings...
Mighty Heroes and the Monster Zone (MHMZ) is a game of strategy and chance utilizing cards, dice, and miniatures. Each player controls a faction (Spies, Ninjas, Robots, or Pirates) consisting of a faction deck of 8+ cards, a miniature representing a Hero, and a display tile. They will advance up the game board with their Hero by attacking fellow players...
In Mikke Mus og jakten på B-gjengen (Mickey Mouse and the Beagle Boys), the players must find three members of the Beagle Boys and return the stolen money to Uncle Scrooge. Each player gets one finger print card with three finger prints, and must find all thiefs with matching finger prints. The player must move to houses around Duckburg to find either a...