The expansion takes the form of 20 unique cards, five of which are revealed at the start of the game. The cards, which represent different effects, can be used once only per game, by anyone at the table, as an action. The cards represent everything from devious sabotage to risky trade-offs. Once revealed, they're akin to a loaded revolver in the middle of...
Downstream is a puzzly 2 player card laying game where players create a river and attempt to enrich their own shoreline. In the game, players add cards to a growing river ecosystem; either extending the flow of water or tucked to extend existing banks. Cards extending the flow add scoring features to either shore while tucking cards means a missed...
In Downtown, you and your opponent are real-estate tycoons bidding for property in the city’s bustling, prosperous business district. From a standard deck of cards, one player takes the red cards and the other the black cards. Most cards represent checks used to invest in intersections; when a city block is surrounded, whichever player has invested the...
In Downtown, the players are gangster bosses and must recruit gangsters, get information about jobs from the stooges, then send their gangsters out to rob. The loot has to be sold to fences or, if the loot is money, the money has to be washed "clean" by a money launderer. The first player to possess 100,000 "clean" dollars wins the game. There is no fixed...
As the city of Las Palmas has expanded, its downtown area hasn’t kept pace. Expand this rundown neighborhood with new buildings and improve the lives of its many residents! You’ve got your hands full with this citybuilding dexterity game! Add cards to your growing tableau without dropping them to revitalize your downtown. Build it bigger and bigger while...
In Doxa (meaning “Glory” in ancient Greek), you take control of an ancient city-state and shape its destiny by influencing its fundamental pillars: agriculture, engineering, population, military, and economy. Strategy and cunning are the keys to victory in Doxa! The goal of the game is to defeat your opponent through economic, scientific, civil, or...
A science thematic explosive card game, it has a high strategy gameplay. Party with your friends in this "ODD-yssey" space time travel! In Doxa you take the role of a time traveller scientist and your goal is to win the Nobel Prize. However it is not so easy, you must sabotage the strategies of the other players to troll and take advantage of each...
Dozen Doubloons is a solitaire card game for anyone aged 8 and up. It takes one minute to learn, just minutes to play, and keeps challenging your wits for hours. Kids won't know they're learning how to think strategically, and adults will wish they remembered how! Four levels of difficulty provide a challenge for anyone who sits down with Dozen Doubloons...
Dozen Roses is a romantic deduction and bluffing card game inspired by the tradition of giving twelve roses as a proposal. Each player has a secret rose card, and players take turns playing rose cards face up or face down. By reading the visible roses, guessing the hidden ones, and deciding when the timing is right, players try to make the total number of...
Based on the classic urban pastime of exchanging "Yo Mama" jokes with your friends, this collectible trading card version features 150 different "snaps", complete with point rankings. Challengers can compete by trying to outrank each other by having an audience decide which insults are the funniest. Rare "Oooh!" cards are randomly inserted into packs...
Dozito is a fast and colorful card game where players compete to build the most efficient 4x3 grid by placing cards numbered 1 to 12 in their correct spots. Each card is unique and must be placed in its matching numbered space. Players flip and replace cards during their turn, forming groups of same-color cards to earn points — and collecting sun symbols...
Each player begins with a card that represents one of four strains of bacteria. Each player maintains a hand of five cards that can include mutation cards that will permit the player to grow other players' strains in addition to his own. Other cards are random events, antibiotics (used to interfere with other players' cultures), and bacteria (used to help...