Demon Summoner is a team-based social deduction game of strategic summoning and secret sabotage. Each player has a secret role of Righteous or Evil, with the exception of the Demon Summoner, who is the publicly-known strategist of the Evil team. Throughout the game, players assemble hunts, where they have the chance to smite or release demons summoned by...
In Demonic Deli up to four chefs will race to create sandwiches and feed strange customers to earn points. To do so they will utilize ingredients that chain together for combo-turns, disruptive attacks, and the power of the Deli Demon. Chefs will build sandwiches of ingredient cards, there are four types, cheese, protein, veggie, and condiment. Ingredients...
A card based, role playing, kingdom building, adventure game with dice. The best of everything all under one apocalyptic roof! Key Features: A high fantasy in-depth adventure for gamers and non-gamers alike. 1-8+ players best with 2-6. Playtime: Customizable -Standard game is 60-90 minutes otherwise. 50+ unique instances to explore, all with their own...
Demonuki is an exciting, modern twist on the classic game Babanuki (Old Maid). In this fast-paced card game, each card has powerful abilities that will allow you to strategically position yourself in a way to win the game! On your turn, you will either discard pairs of cards, or play individual cards in order to reverse the order of play, slide extra cards...
Pickup season is open! All thanks to Demoralizer, a love battle where no holds are barred. This card game by Krzysztof Miller overcomes the classic scheme of game for couples, and makes a perfect example of playing with the form and breaking stereotypes. The game can be played by 2 – 6 people, who have only one goal – to demoralize the opponents. Each...
Den of Thieves is a strategic card game for two to five players. The criminal element of the city is in a race to steal the most -- from the bank or each other. Each player controls one of the dens, and each card in her/his hand represents one of the thieves in his/her den. Each player chooses which of her/his thieves to make active, knowing which thieves...
The Mythrohir slept as an unforeseen threat emerged from the forsaken desert mountains of Nul-Gar in the Third Act of the Age of the Living. Massive armies wearing the mark of Nul-Gador assembled at the shores of the Westerlore. The great kings of the Riverwide Alliance rose up to meet them. So, too, did the Denizens. The sky burned red at the first clash...
This is an association game with 55 cards with 6 different questions each. One player reads the first question and all players write the first word which comes to their mind. All players read their words and the players who selected the same word score 1 point. Now it's the next player's turn who reads the second qustion. After 3 cards, the game ends and...
On the frontside of each card has an IQ task, on the backside there is a solution. For each task, you get a certain number of IQ points credited, you will find in the IQ-log of each card. Shuffle the cards and distribute to each group the same card number. The groups oppose each other alternately, for each task now. What group solve the task first gets the...
User summary でんしゃクジラ (Densha Kujira) Whale Train is a card game with the same appeal as Mah Jong or Rummy. Pulling cards from the deck, the winner is the first to be able to make sets with all nine cards in their hand. The rhino, goat, and alligator sets each consist of two cards, the whale of three cards, and the train and bullet train of three or more...