Fleet of Doom is the 2nd expansion of Aether Captains and is not a standalone game. This expansion includes new components for the War-Captains. It adds the triple dice-ships for the War-Captains along with new rules and strategies. The triple dice-ships are quite similar to the Navy Commander’s ones but are also equipped with new abilties and Action...
Air Pirates have gathered at the mysterious Black Canyon to decide who shall lead them next. It is trial by combat! Build the strongest ship, stock it with ammunition, a fearless crew, and a fast engine. Then engage in a do or die dogfight to see who will have supremacy over the Federation of Air Pirates. An Aether Captains Pirate Skirmish Game for 2 to 4...
Aether Captains: Pirates and Traders, a solitaire game (20-30 min) in which you play the captain of the freeship Swiftwind. As a trader and mercenary, you will buy and sell goods, brave the natural elements, and skirmish with dread air pirates over the skies of Arkady’s Grand Compact, the city-states of the Empire. To win you must manage your zeppelin...
It is the Caribbean in the 16th century. New lands have been discovered, and the stories about riches and influence on the new continent are abound in the old world. Resources aplenty cause the royal dynasties of Europe to secure huge chunks of the new world. They send out brave captains and seamen to gather influence for their own country. Set sail and...
The Sengoku Jidai - "age of warring states" - was a period of almost constant civil war in Japan from around 1467 to 1615 AD, during which warlords, or daimyo, vied for control of the archipelago. Whether you want to recreate a small clash between warbands or a large pitched battle, this rulebook will provide you with all the tools to relive the atmosphere...
From the publisher: Ah-hoy, me Hearties! Legend has it that Blackbeard, the most dastardly pirate of all, buried his hoard of precious jewels on Treasure Island. Your pirate captain has taken you to the secret location of the island and now you must race your crew mates to find the most treasure. Beware though; Blackbeard’s curse says that things can only...
This micro-expansion contains a trove of 13 cards that will surprise even the saltiest sea dog. They can be easily folded into any games of Ahoy, whether you're playing with the base faction or expansion content. At the start of the game, players are given two cards and asked to pick one. Choose wisely though, as they can radically transform your plans!...
Ahoy, Matey! is a rip-roaring pirate adventure for ye olde piecepack. It has been ported and adapted from Scott Peterson's web-infamous 'Pirateer'. It is a fun mix of luck, luck, luck and skill for all of the family. There are almost endless variants that you can use to spice the game up even further. The object is to collect the treasure with one of your...
"Ahoy, Me Hearties!" is advertised as a 'Pirate Counting Game'. The aim of the game is to race around the island and be the first pirate to collect ten old coins. Contents are: - 1 island playing board - 1 shipwreck and stands - 2 palm trees and stands - 4 treasure chest boards - 4 pirate character counters - 37 gold coins - 1 spinner - 1 colour spot die...
Ahoy Taverneer is an asymmetric Roll&Write board game for 1 to 4 players, telling the story of a retired pirate who doesn't quite want to give up his pirate habits. Take a pen and 3 dice. Roll them - these will be the results that apply to all players. You can modify them, at the cost of the number of available actions. Assign one to each action. You can...