In a world already used to plagues, pestilence, famine and war, things have just got a whole lot worse. Now even the dead won't lie still in their graves. The corpses from a hundred battlefields have risen up and are now intent of devouring the last few remaining flickers of life in this truly accursed land. Pike & Shot & Zombies is a post-apocalyptic...
Famous Zombies from the Past is the third gaming supplement for the Pike & Shot & Zombies rules and contains eight new scenarios, new event cards and new zombie types including the new and detailed profile of the "famous" zombies - the latest deadly threat to human survival in the post-apocalyptic Renaissance world! Will the survivors be able to cope with...
The Lost Valley Survivors is the second gaming supplement for the Pike & Shot & Zombie rules and contains six new linked missions, new event cards, new armour and weapons - and lots of new zombie types to try them out on! The Lost Valley is set in a post-apocalyptic Renaissance world where rational thought and burgeoning scientific practice is being...
Plague City is the first game supplement for Pike & Shot & Zombies, the post-apocalyptic Renaissance survival game! Included in this booklet are thirteen scenarios set in the hideous and dangerous confines of the "plague city". Once a mighty fortress and great city, perched on the banks of a broad and swift flowing river, beset from all sides by armies and...
Rotting Renaissance Regiments is the third gaming supplement for the Pike & Shot & Zombies rules and it contains new scenarios, new event cards and a whole bunch of new zombie types to try out. There is also a section on converting your Renaissance figures into menacing, mouldy musketeers as seen on the front cover! Now please don't be alarmed by the sight...
Something Zombie This Way Comes is another gaming supplement designed for the Pike & Shot & Zombie rules. Inside this booklet players will find four new scenarios linked by a continuous storyline and populated by a host of new characters and new threats. For years, troupes of travelling entertainers have moved from village to town to isolated hamlet -...
Experience the struggle between good and evil represented in John Bunyan’s classic Christian story “The Pilgrim’s Progress”. "The Pilgrim's Progress" book by John Bunyan is a metaphor for the Christian's journey to heaven and his battle against the enemies of his salvation. He is also weighed down by a great burden, so unbearable that Christian must seek...
Go on a journey through Europe for the most beautiful pilgrimages. Create your own route and be the first to visit the most beautiful places. Choose the right means of transport and outsmart your fellow players. Go on foot, by plane or with the boat. Collect as many holy objects as possible to earn some extra points. Choose the fastest route, and be the...
Pili is a glove puppetry television show from Taiwan. Unlike traditional puppet shows, Pili never shows the puppeteers and relies heavily on CGI and other various special effects during action sequences, which can run the length of the entire episode. Pili has had meteoric success, with at one point having 90% viewership in Taiwan. Since its debut in 1984...
Pillage! A game where you must pillage jewels from neighboring castles and make it back to your own before the other knights do. You can be sent back to your castle without any jewels if you get caught or jousted with and lose. There are many paths you can take but some could be blocked. The cool thing is that you have 2 knights to control so if one is at...
Join the Fabled Four Pack in Pilsna: A Drink to the Past! Team up to battle foes, uncover treasures, and defeat the evil Lady Dunkel in this thrilling co-op adventure! Each turn, a floor card is revealed and challenge tokens are assigned. Players each roll a d6 and attempt to complete each challenge along the way. Players will progress through the castle...
Content: board, 8 wooden penguins, 5 dice Each player tries to run through a water landscape with ice floes as fast as possible and to reach the finish fields first. 2 dice give the approximate direction. The last penguin in the round may set back other further in front sitting penguins by using the ice bear. Drifting ice can change the whole game. When a...