Who said Snow White can't fight? The heroes of our favorite tales have decided to build a village to live happily! But it was without counting on a dragon quietly settled in the abandoned castle nearby. The dragon has an evil eye for the invaders who are ogling its precious treasures. One player plays the role of the Dragon while all the others play the...
One card version of Lunes. Lunes ("Monday") is a fast-paced, single-player board game in which you must avoid being caught by your boss and cut out of the office once you finish the essentials for the day. In each round, you move your peg through the corridors of the office (which is a modular board), and your boss will perform movements through an AI...
New and dangerous Fiends have appeared, and now make every dungeon even more of a challenge to conquer! In this expansion to One Deck Dungeon, new Fiend cards will harass you from the moment you step foot on the first floor right up until you face the boss. Each fiend has its own unique effects, and you'll have to divert some of your valuable dice to...
One Deck Dungeon returns with a brand new full expansion! The Forge hungers for fuel, and it will reward your efforts with great power if you satisfy it. During Setup, you'll choose a Relic to enter the dungeon with. This Relic will shape your strategies, as it will be your means for filling the Forge with fuel, and also a powerful way to expend it! This...
DO66-0 is your mechanical canine companion, ready to help you by granting powerful upgrades. DO66-0 comes equipped with 3 playable game modes: Solo Mode Play as one Hero with DO66-0 at your side! Beginner Mode Play as DO66-0 and join other Heros. Boost Mode Play without DO66-0, but gain its upgrades to help with tough boss fights. —description from the...
In this solitaire sci-fi adventure board game, You are an astronaut who crashed on an alien planet. Every day starts with rolling dice, which determines the daily options you have, some of these open up even more possibilities, with a deck of multifunctional cards that brings random events, buildable tools, and unexpected weather anomalies into the...
What once was rain has turned to icy sleet, running down your cheeks, the back of your neck. Your hair is wet and sticks to your skin, chilling you further against the late October night. Your feet feel frozen standing in the cold mud of the woods. You know you need to find shelter quickly or you’ll certainly die of exposure. Unfortunately, your old...
1922 Arkham, Massachusetts, A Letter from Herbert West, Professor at Miskatonic University Dear Friend, It has always been rumored that there are tunnels running under the campus of Miskatonic University. Long have students and faculty alike speculated about the strange possibility that these tunnels exist--and yet no one has ever proven their existence....
1922 Arkham, Massachusetts, A Letter from Herbert West, Professor at Miskatonic University Dear Friend, It seems I am forced, once again, to call upon you for your services. I hate to draw you away from the much-needed rest you are getting since our last encounter on the campus of Miskatonic University--but this is a matter of life and death. I have it on...
1922 Arkham, Massachusetts, A Letter from Herbert West, Professor at Miskatonic University Dear Friend, Since last we met, I’ve discovered something even worse than we ever imagined. The cult we pushed out of the Miskatonic University campus, the ones we thought we wiped out from the tunnels of the Black Cave, have found a new home in Arkham Woods. This...
One page monster hunt is print and play, roll and write exploration, and puzzle game. For ages 8 and up, 30 minutes long. Game objective: The players are exploring the map, gaining experience, collecting treasures, and trying to find altars where the enemy could be located and defeated. Game components: One page game sheet per player, two d6 dice, and...