In Exposaurus, natural history museums compete to assemble the most sensational exhibits of dinosaur fossils and gems. As the museum directors, players send explorers to start new excavations and recover findings that should be part of the museum collection. Each exploration, however, results in an explorer leaving that player's museum to work at the...
Competitive card-driven tactical combat from 2 to 4 players. Prepare to dominate and take control. Exsilium is a fast and light game with simple rules and familiar mechanics. Players will use Deckbuilding to upgrade their decks and battle enemy factions for control the Baralytas crystals. All players will start with 12 basic cards and draw 4 at the start...
Extra Credit Magic Knights is a co-operative, medium-weight game in which each player takes on the role of a Magical Knight tasked with defending the city. Drawing inspiration from Mahou Shoujo and other anime, you get to take on the role of a teenager forced to balance school, living your normal life, and saving the world from destruction at the hands of...
This not-quite-a-role-playing-game requires players to sit around telling fantastic (but completely true!) stories. Players may attempt to trip up another player's story by wagering a token ("But the Prussian Army had dissolved by that time, m'lord, so you could not have possibly fought it single-handedly"), whereas the storyteller must counter with...
In Extreme Race, players are rally drivers racing through a treacherous desert track, competing to be the first to visit all checkpoint locations and return to the finish line. The game captures the strategic challenges of real desert racing, where success depends on smart route planning, managing your resources, and capitalizing on opponents' mistakes. On...
The box contains all you need to seek the Eye of the Idol, a fabulous gem of legendary repute: - a role play adventure taking you through the depths of an unmapped jungle (solo play) - the rules for a fantasy game set on the island of the idol (for solo or group play) The game board is built into the box and there is a small cut out area where the dice...
This is an epic fantasy competitive game of strategy, adventure, resource management and Kingdom building, with a large world map, massive card decks, miniatures, modified dice rolling and lore driven. All our tales are forgotten in the Sunset of All life, is what the people of Zamrock believe. Our Tale about Invasion takes us right to the Eye of Zamrock...
Eye vs Eye, the second set in the episodic Viewniverse card game series, finds the Blinkers separated on the espionage world of Spytopia. Eyenstein and Iris must rescue Hawk who has been captured by his Spytopian counterpart. Their problems escalate as they encounter Silas, Eyenstein's evil nemesis, who is trying to steal blueprints for a device that could...
A competitive, press-your-luck dungeon delver. FCMT is set in a magical dungeoneering competition where each of the legendary RPG classes will compete to determine who is the greatest adventuring class ever. Players will face dangerous encounters, seek loot and weigh risk in an attempt to win dungeon tokens. These tokens are turned into dungeon gems. The...
As unlikely heroes, you must explore unknown lands, fight unconventional enemies, dodge silly traps, and collect monster runes hidden within ancient shrines scattered across the realms. Once you have collected the 3 runes, unlock the portal to face the monstrous threat! Choose your heroes and set out as a team to find the runes hidden in Shrines across...
Besties vs Baddies is a co-operative expansion for Fable Fury that adds new heroes, enemies, and chaotic skills that twist your party’s ongoing misadventures. The expansion introduces six new heroes, each with unique dice and signature skills, along with three new Monsters. Mix and match the new content with your core game to create fresh challenges, wild...
The Faceless Amusement Park is the first dungeon crawler with compass and magnets. The main Characters are teenagers and the Action Wheel represents the difficulty of acting in certain situations of its protagonists. What will happen, turn by turn, can be conditioned by the magnetic force on the Action Wheel. Miniatures with magnets have a positive side...