They Died With Their Boots On, Volume 1: Custer's Last Stand is part of the first volume of "They Died With Their Boots On", which uses an interactive game turn in which both players command an overall force made up of several sub-commands. During each turn, players alternate picking "command markers," which designate the sub-command within their force...
Four scenarios re-create the U.S. Army’s ill-fated 1876 campaign against the Sioux and their allies. One to three players (all scenarios play solitaire) direct the various army commands: Crook’s, Terry’s/Gibbon’s and, of course Custer’s. The Indians move on the results of a double-dice roll against a wander table. There are rules for scouting, surprise...
Description from the publisher: The struggle for the Old Northwest Territory (what would become the states of Ohio, Indiana, Illinois, Michigan and Wisconsin) was terribly violent. Massacres and atrocities seemed to follow one upon the other and in 1790 the new US Government authorized its first war against the Native Americans for control of the region. A...
(from Against the Odds website:) A simulation of the five year struggle for control of Ohio in the Old Northwest Territory. One player assumes the role of the leader of the United States armed forces (militia and regular US Army), while the opponent operates the various Native American nations, and their potential allies from Great Britain and Canada. The...
“Sleep with your moccasins on. Them Red Devils are going to fight before day.” –Comment by a member of the Indiana Militia on the evening of November 6, 1811 at the Tippecanoe Bend of Burnett’s Creek, near Prophetstown. By early 1811, tensions in the western portion of Ohio and the remaining Northwest Territory were increasing almost daily. Conflict with...
Object of this card game is to take trick containing the main character cards depicting RED STICK, GENERAL JACKSON, GEORGE RUSSEL and last but not least DAVY CROCKETT. Trick taking follows special rules, a complete game ends after 6 rounds, scoring only the cards in the tricks containing the above mentioned characters. Game hails from the heydays of the...
Desperado is a simple miniature skirmish wargame set in the wild west. Desperado features a simple character generation system, random card initiative system, and a unique (and easy) combat chart system. A full range of weapons from bow and arrows to buffalo rifles. Your figures can shoot, brawl, wrestle, jump off buildings, and throw dynamite. The system...
Det Store Indianer-Spil (The Great Indian Game) is about gaining control of the opposing player(s) village, by having more Indians in the village than the owning player. The same goes for the different areas of land, where it is possible to take control of each segment by having more Indians in the segment, denying the opposing Indians access to the area....
It is 1689 and King Philip's War, between the Northern English colonies and the Native peoples, is over. Atrocities have been committed by both sides. But the fighting isn't done -- five factions still vie for control of New England... Devil in the Wilderness is a colonial gothic-horror skirmish game for 1-5 players. A typical game plays in 2 hours and...
This 18-card Witch expansion pack makes it easier to play multiple witches in the core game. This pack will also give you the ability to add to your core deck, should you choose. By adding this pack to your core, you give yourself a chance to play the cards that work for you or the scenario you create in your game. Most of the cards in this release are the...
This 18-card Witch Hunter expansion pack makes it easier to play multiple witch hunters in the core game. This pack will also give you the ability to add to your core deck, should you choose. By adding this pack to your core, you give yourself a chance to play the cards that work for you or the scenario you create in your game. Most of the cards in this...