1776 is a two-player, turn-based war game played on a hex grid map of the thirteen colonies and Canada. It is primarily concerned with the military aspects of the American Revolutionary War. There is a basic game, various scenarios with advanced rules and a campaign game. Avalon Hill Complexity Rating - 7 (from the back of the box:) The shot heard round...
The object of this game is to assume the identity of a famous American Colonist and collect bounty, money and signatures for the Declaration of Independence. This is done through a series of reenactments of historical events from the landing of the Pilgrims through the American Revolution User review: Players start the game with an Identity Card. This...
"and a Guide to the American War of Independence".A standard size booklet of miniatures rules with charts for conducting battles of the AWI. The game scale given is fifteen minutes per turn, one inch equaling twenty yards, and each figure representing twenty men. The basic organizational unit is the battalion/regiment. There are detailed explanations for...
1812 is a simple, card-driven game of the Anglo-American conflict that was fought from 1812 to 1815. It is a two-player game in which one player plays the military forces of the United States, and the other plays the forces of Great Britain. The U.S. player attempts to conquer Canadian territory and to compel Britain to sue for peace, while the British...
1812 - The Invasion of Canada The year is 1812. War is raging across Europe and Russia. Napoleon, emperor of France, is seeking to dominate Europe through conquest. France’s enemies, led by England, are engaged in a desperate struggle to defeat Napoleon. England, in dire need of men, is impressing men to serve in its navy. Included are Americans who are...
1872: The Lost Crows is a solitaire, map-making, Roll-and-write survival game focused on a realistic immersion into a narrative of the Frontier West from a (Michener-esque) Native point-of-view. It's the 4th in my xx72 line of 1-page micro games. This game differs from its predecessors by increasing theme and putting much more emphasis in journaling and...
7th Cavalry is a simulation of the Battle of Little Bighorn. Contains a map, counters and rules. This was a ziplock game, not a boxed game. The Little Big Horn was not the only battle simulated in this game. In fact it was a generic "Indian vs Cavalry" game that depicted several actions during the Indian Wars. There was a "Fort Phil Kearney" scenario and a...