“Abstract simulation of the Battle of the Bulge (Ardennes). Each figure (unit) represents a division. One player is the Germans, the other is the Allies (Americans & British). Time Table: Each turn is one day starting December 16, 1944. Allies may make Air Attacks starting Dec 26. Victory: The Germans win if they can occupy Bastogne, St. Vith, Liege...
(by designer, Brian Train:) A historical game on the Battle of the Bulge. I was getting a reputation that I only design games on obscure topics and battles. But there is an unwritten rule that every game designer has to do a Bulge game, so this one is mine. I am indebted to Jim Stahler for the essence of the Mission Matrix idea from his variant article for...
Avalanche: The Salerno Landings is an Operational level simulation of the nine day battle for the beachhead at Salerno, Italy in September of 1943. The Allied commander will attempt to get ashore and stay ashore. The German commander will attempt to throw him back into the sea, or failing that, inflict maximum casualties on him. The German has only until...
A simple educational card game for two players. Both players have a deck of 17 cards with different military ranks of Polish Army from 1939. Both players take three cards in their hands and secretly put one of them on table. The player who put a card with higher rank is able to take cards from the table and gain higher military rank. A goal is to become a...
Axis and Allies is the most successful of Milton Bradley's Gamemaster series. It depicts WWII on a grand scale, full global level. Up to five players can play on two different teams. The Axis which has Germany and Japan, and the Allies which has the USA, the United Kingdom, and the USSR. A full map of the world is provided, broken up in various chunks...
The World at War 1939-1945 was the first unofficial Axis & Allies expansion, published by Xeno Games. Many of the rule changes found in the later Axis & Allies Revised & Anniversary editions (such as the 2-hit battleships, "1/2 battleship" destroyers, artillery guns) were original innovations in The World at War, first published in 1990 with 238 playing...
Axis & Allies (2004) aka Axis & Allies Revised Edition is the first Avalon Hill version of the classic light weight war game Axis & Allies. The game simulates the entire scope of World War II. The game is nominally designed for five players, representing the Allies: United States of America, United Kingdom and Russia vs. the Axis: Germany and Japan....
This is an unofficial expansion to Milton Bradley's Axis & Allies. It features a large collection of optional rules for use with the game. New rules include ones for alternate victory conditions, paratroopers, kamikazes, more technologies, a two-player Pacific scenario, and more. Expands: Axis & Allies Expanded by: Totally Untested Volume 2 of Max's...
This expansion for Axis & Allies is designed to add realism, historical accuracy, strategy enhancement, and play balance to the base game. New elements added to the game include increased production, destroyer escorts, sub patrols, anti-sub patrols, destroyers, cruisers, capital warships, depth charge attacks, wolf packs, air search missions, and more....
This is Gamers Paradise's second expansion for Axis & Allies and is meant to be played both with the original game by Milton Bradley, and the first expansion set by Gamers Paradise. The Pacific Ocean has been enlarged and territory values have been increased to make the Pacific Theater of Operations more interesting and realistic. This expansion comes with...