02 Hundred Hours is a skirmish wargame focusing on night-time raids in World War II. Inspired by classic war movies as well as historical events, battles are fast paced with roughly 10-20 models on either side. Field an elite force of Commandos, SAS, Paratroopers or Rangers to infiltrate the enemy lines under cover of darkness. Recruit SOE spies and local...
The 02 Hundred Hours: Guards of Facility 9 expansions contains new models and 24 unique cards, including the "It's a Trap" event to turn the tables on the attackers! At a classified location in Western Europe, German scientists carry out chemical research to create deadly new weapons. The facility is overseen by the officious commandant, ably assisted by...
The 02 Hundred Hours: Operation Torchlight expansion features new models and 24 unique cards, including including options to field Royal Marine Commandos! The top secret Special Operations Executive assembles expert teams for the most dangerous objectives. A courageous SOE agent receives intelligence that an RAF pilot has been lost carrying vital...
A courageous group of Partisan fighters resists the German occupiers, gathering information, forming plans and launching night-time raids on the enemy. The 02 Hundred Hours: Partisan Resistance Cell expansion contains new models and forty unique cards that add plan cards to the game, allowing the partisan player to choose special tricks and stratagems...
Intrepid members of the LRDG and SAS travel hundreds of miles through the deserts of North Africa, braving sandstorms and extreme temperatures to raid German airfields. The 02 Hundred Hours: Desert Raid adds two opposing forces ready for night raids in the desert, plus the new weather events. Now you'll battle the elements as well as the enemy! The...
“111” is a simple war game for two based on the mechanics used in the “303” board game. One of the players is the commander of the Pursuit Brigade - Polish fighter group defending Warsaw on September 1st., 1939, the very first day of World War II, while the other commands the attacking German Luftwaffe. Polish player has access to four P.11 fighters...
12 Hours at Maleme is a two-player wargame simulating the battle for the control of Maleme airfield (Crete), that took place on May 20, 1941 between the 1st Air Landing Assault Regiment from the German 7th Air Division and the 22nd New Zealand Infantry Battalion from the 2nd New Zealand Division. The game simulates the tense one-day fight over the control...
A fast playing card game like Go Fish but with pictures of popular World War II planes in Europe. A group of 4 cards of the same letter group is called a Squadron. One player asks for a particular card from one player. If successful another request can be made. Once a squadron is completed they are placed face up on the table and are out of play. When all...
1930! is a game that requires 5 players and you each take leadership of one of the major powers of the time; Great Britain, Germany, France, Russia or Italy. There are also a number of (initially) neutral minor powers countries such as Spain, Belgium, Ireland etc etc. Each country has two key properties: Military strength and Political strength. The...