War in the Pacific – The Campaign Against Imperial Japan, 1941-45 is a multi-level simulation of the Pacific Theater of Operations during World War Two. The game enables players to recreate the entire course of the war, from the opening Japanese attack on December 7, 1941 to the climactic Allied assaults in the closing days of 1945. This Monster sized game...
(BGG description:) Chandler Tedholm's Tactical Surface Combat rules replace the original War in the Pacific Surface-Surface Combat Display with what amounts to a complete tactical naval game system, explained in a mere six small-format pages of rules, and taking not much more time than the original combat system. Instead of the abstract "move by numbers"...
On Sunday, 7 December 1941, the US naval base at Pearl Harbor, Hawaii, was attacked by Japanese aircraft. For the next four years, Allied task forces engaged elements of the Imperial Japanese fleet throughout the ocean. Marines and army units began their program of island-hopping, wresting from the Japanese the empire that they had expanded in every...
This extension kit is just that, a kit to extend War in the Pacific (Second Edition) into late 1945 and 1946 making it possible to explore the possibilities of the war continuing without atomic intervention. The kit includes a new counter sheet for planes, ships, and other units scheduled to appear after August 1945. It also includes an additional set of...
In June 1942, forces of the Japanese Northern Army occupied Attu Island as part of its Midway campaign. Attu, at the far western end of the Aleutian Archipelago, was American soil. In May 1943, American forces landed on Attu to liberate it. They were unprepared for the tenacity of the Japanese defenders and the brutality of the environmental conditions....
In 1945 Japan did not surrender. The Allies push hard to bring an end to World War II. What ends is nuclear fallout in Tokyo. With civil unrest across the globe, the Allies send special teams into radiated Tokyo to find the Japanese Army and its government to secure surrender and bring an end to World War II. The story to War in Tokyo uses the reality that...
The year is 1942 and you are charged with mobilizing your nation and battling to victory in the first fully industrialized, mechanized, global total war. For the first time in modern history, development of new weapons, manufacturing capacity and global supply chains turned entire national economies into war factories, and every citizen into a military...
War of Tank: France 1940: The Breakthrough at Dinant, covers the very beginning of the infamous sickle cut, the incredible German blitz that would end two weeks later around Dunkirk. On May 12th, Rommel, Hartlieb and their panzer divisions are on the bank of the Meuse River. And they’re not there for the fishing. In front of them, the French divisions are...
The Allied player attempts to convoy his Destroyer escorted Ammunition and Cargo ships across the Atlantic from New York City to Plymouth, England. The German players attempts to sink as many enemy ships as possible with his U-boats. The game contains a square-grid mounted map board of the North Atlantic, a 4-page rules booklet, a 4-page historical...
The war in China-India-Burma theatre is always looked at as through a veil; perceived as a backwater front of the far larger conflict that was World War Two. Nevertheless, this war was vital to the final Allied victory in the Pacific, and even more so to the impact this war would have on the post-war world. Many “what-ifs” could have dramatically changed...
War of Wonder is a Card Games based on the world of Project H.O.P.E. the RPG. You'll lead an army of superheroes try to win the second world war. You can take the control of the Ally or of the Axis. Each turn you have to spend an amount of action point and/or cards from hand to play cards. Structures can be played spending action points, and often they...
War of Wonders is a skirmish miniature game set in an alternate, grim World War II fought by superhuman beings. Details: War of Wonders Miniature Game is a fast paced 30mm strategic skirmish game based on the deeply immersive setting of Project H.O.P.E. RPG by authors Simone Fini and Riccardo Giuliani, published by Limana Press. In War of Wonders...