“This campaign is a hard row to hoe. It is the most difficult country in Europe, and yet we always get troops and equipment taken away from us for elsewhere. We have done all the fighting on a very narrow margin of relative strengths.” - Oliver Leese, Commander 8th Army Up the Boot is an operational simulation of the Italian campaign from the invasion of...
The Warsaw Uprising was a major World War II operation, in the summer of 1944, by the Polish underground resistance, led by the Home Army, to liberate Warsaw from German occupation. The uprising was timed to coincide with the retreat of the German forces from Poland ahead of the Soviet advance. While approaching the eastern suburbs of the city, the Red...
Best estimates today have it that the war in Europe most likely would have continued for about 24 months after February 1944 had it not been for the cumulative effects of the Allied strategic aerial offensive against the Germans. That means the war was most likely shortened somewhere between 13 and 15 months by the effects of that campaign. We say "most...
USE ME means 'Ultra Simple Engine for Miniature Engagements' and this system delivers just that. Tactically challenging, easy to learn and for any age of wargamer interested in a World War Two setting.. From skirmish to full battles, games last from five minutes to an hour. Play in your lunch break or in the evening when the idea of a really complex system...
Strategy & Tactics magazine #29. USN deals with the air, land and sea warfare in the Pacific between 1941 and 1943. Each hex represents over 200 miles. Each turn represents a week's operations. Land unit counters represent divisions or regiments. Air units represent multiples of 10 planes. Virtually the entire Pacific is shown, from east of Hawaii to west...
Refight the greatest naval-air-land war of history. USN Deluxe is an update of the classic SPI game of the War in the Pacific, 1941-45. While maintaining the original game’s systems, the redesign also includes rules for a comprehensive simulation that includes the entire war, from Hawaii to the Asian mainland. Scenarios include the first year of the...
uSpy is a WWII espionage deck-building game for two to five players. In the game, each player acts as the Director of Espionage of a WWII major power and the goal is to infiltrate enemy Headquarters, place moles inside enemy spy Networks, and steal money/technologies. The game ends after seven rounds or when one player has three or more enemy moles in...
USS Harder: Rack Patrol is a solitaire, tactical-level, card-driven submarine war game. You take on the the command role of a single Gato-class submarine during WWII, on the hunt for Japanese targets in the Pacific. The game is entirely card-driven. The operation cards are held in your hand or set on the table as a draw deck. You will be instructed...
"USS Laffey: The Ship That Would Not Die" is a solo wargame of damage control as you desperately scramble to survive the most determined Japanese Kamikaze attacks of World War II. You will re-enact the harrowing 80 minutes of terror and mayhem the crew of the Laffey went through as they fought off 22 Japanese planes. You will move your damage control teams...
During the second world war, submarines came into their own as instruments of war. In the Pacific theater, US submarines disrupted Japanese shipping of supplies, material and personnel. Unlike the German wolf pack strategy, US submarine captains usually operated independently. As the captain of the USS Lox, a (fictional) Salmon-class boat, you are...