"Spitfire! captures the drama of the war in the air in Europe in 1939-1941, with scenarios drawn from the war over Poland, France, Britain, Malta, and Greece. Over 50 historical scenarios (5 of them solitaire) are provided, each featuring one or more fighter aces . . . The 40 aircraft types include the Polish PZL 11, French Potez 63 fighter bomber and the...
Spitfire Ace: Daylight Air Defense Over Britain: 1940 is a solitaire, tactical level game which places you in command of a Royal Air Force fighter during the Battle of Britain. Each turn consists of a sortie in which a contact interception mission will be flown from one of many bases in South-East England, attempting to destroy incoming German. Spitfire...
Sat inside the cockpit with the engine rattling through your bones, you turn to engage. Managing your energy and fuel, can you gain position to get a shot off? Or will the bandit get the better of you? Sometimes it is better to disengage than push a losing fight. Spitfire Driver is a solitaire game of aerial combat in the Second World War. Using a game...
Spitfire the fight for air supremacy, is a solitaire roll and write wargame. Putting the player in the cockpit of a Spitfire, belonging to 11 group during the Battle of Britain. The player will have to engage and destroy German fighters and try to reach German bombers before they drop their bombs on British airfields. The aim of the game is to protect...
Spitting Fire is a pseudo-historical game of aerial combat, set during the turbulent years of World War II. Between 1939 and 1945, nearly the entire globe became entangled in the most expansive and destructive conflict ever seen. Although responsible for unimaginable terror and tragedy, the war also gave birth to innovation and invention on an...
A Spoiled Victory: Dunkirk 1940 is a solitaire game on the Allied rescue operation from May 27 to June 4th of 1940. Approximately 400,000 men from the Allied forces of Belgium, France, and England were surrounded in the area of Dunkirk by German forces. England launched Operation Dynamo with the hopes of rescuing 30,000. Instead they rescued 330,000. In...
The board represents a military strategy map of enemy territory with numerous objective spots from Take Off to Mission Accomplished. The players advance through the map by identifying silhouettes of friendly and enemy planes. Success allows the player to move forward the number of spaces listed on the card. Failure requires the player to back up as noted...
Spring Awakening is a two player wargame of Operation Fruhlingserwachen, the final major German offensive of World War II. The German plan was to launch a two-pronged attack to secure a defensive zone for the Lake Balaton oilfields in northern Hungary. The offensive failed in the face of Soviet resistance, and the ensuing Red Army offensive swept into...
Shortly after Poland was conquered in 1939, Hitler begin urging an immediate attack in the West. The original plans were uninspiring and his generals feared an attritional stalemate. Over the winter the Germans keep taking the measure of their opponents and hit upon a plan was that inspired, risky, and utterly decisive. Ironic of Hitler to assume his...
Landships is a stand alone game for 2-6 players. It includes 6 new Spurs and Sprockets decks and introduces a new set of rules that includes the Fire Away, projectile attack. Players may combine it with the basic Spurs and Sprockets decks or the Revolutionary decks. The game decks also include artwork used with the new Fire Away rules. Spurs and Sprockets...
Spy Catcher is a game of espionage and skill set during the Second World War, based on a BBC television series. Players are members of the British intelligence service attempting to catch German spies in England, France, Belgium and the Netherlands. A player is based in each of these four countries and the winner is the first to identify the spies...
"Card game. Simulates small unit tactics in World War II." The game is played using a custom deck of cards. Tokens are used to represent soldiers. Two six-sided dice are also required. "Each player starts with one squad of one of the five available nationalities. American squads start with 12 men. German, British, and Japanese squads start with 10 men....