"Card Game for 2 players. WII with Wonder Weapons and the Occult as the main determinants of victory." "One players is the Allies. The other is the Germans." "Players have scores in 9 Stats. These stats are increased/decreased during play. Players begin with scores in each stat as listed on the Starting Stat Chart." The nine Stats are: Intelligence...
Welcome to Sablé-sur-Mer Before the war, this small coastal town was peaceful and pleasant to live in. But since the occupation, the atmosphere is filled with betrayal, self-interest, and assassinations. Two teams compete to complete four missions: The Occupants, responsible for maintaining order and eliminating troublemakers, and the Resistants...
The tiniest of games I have seen, I think this one is smaller than Panzerpranks? 4 hexes one counter The object is for the Germans to occupy the Rhineland just prior to WWII. A die must be provided by the players. The sequence is pretty simple, the German player attempts to enter the hexes of the Rhineland. Rolling on a chart to see if his move is...
Ocean of Fire is Rob Beyma's design of the conflict that raged in the Pacific from 1941 to 1945. This large, but playable, game features several countersheets covering the forces of Japan, the US and the Commonwealth forces that fought in this theater during WW-II, as well as those forces of the various other nations that were engulfed in the conflict that...
Oceans of Fire is Rob Beyma's design of the conflict that raged in the Pacific from 1941 to 1945. This large, but playable, game features six countersheets covering the forces of Japan, the US and the Commonwealth forces that fought in this theater during WWII, as well as those forces of the various other nations that were engulfed in the conflict that...
Ochi was published as a game kit in an issue of Perfidious Albion; it consisted of rules, charts, and a blank map with instructions on filling it out. The 287 counters had to be made by the players. The game covers Mussolini's invasion of Greece and Papagos' counterattack into Albania. Supply is difficult - the divisional units can only be supplied if...
A small game covering the Rumanian Attack against Odessa in 1941. Romanian player selects activation chits for his wings and then pull a chit one at a time. He has three wings and two chits for each wing. So, he can have six activations in one turn. But, more activations bring Russian player more command points. With them he can move or attack with one...
Of War and Men is a WWII based, squad-level card game that introduces the individual heart of a soldier into the framework and strategies of war. Build effective fireteams and create or discover the land as you cross the war torn map and try to outflank, outmaneuver, and out gun the enemy. As any good leader, you must consider the individual strengths and...
At the beginning of an operation, the commanding officer determines the point from which the operation will begin. This is referred to as the line of departure. In this game, players discover what happens once the soldiers under their command move ... Off the Line. Off the Line is a wargame of low-to-moderate complexity that depicts man-to-man combat...
These rules provide players with all they require to fight land wargames set in the Second World War involving the major nations involved. We have included France, Germany, Great Britain and the Commonwealth, Italy, Japan, Poland, the Soviet Union, and the United States of America. This decision was influenced by the availability both of models and of...
This game dates back to at least 1861, when it was published by John Jaques & Son as The Royal Garrison Game. It is an extension of The Siege Game, a.k.a. German Tactics which itself seems descended from Fox and Geese. In this game, 17 points of its 67-point game board are set aside as a garrison. Three officers begin play in the garrison, and fifty...