This No Retreat! Solitaire Expansion Kit to VPG's popular No Retreat! 1: Russia game, allowed designer Carl Paradis to respond to its loyal fan base of enthusiastic players by adding more Event cards and counters while you play both opposing sides. This Expansion Kit also includes twists, drastically changing your road to victory to a near defeat that you...
The African Front: 1940 - 1942 Deluxe Series #5 Following on the success of No Retreat!: The Russian Front 1941-1944 where the Russian Front of World War II beckons, game designer Carl Paradis and his trusty developer Alan Emrich have teamed up again to present the second chapter in this game series, No Retreat 2: North Africa, this time taking the action...
A No Retreat sorozat második tagja. Ez alkalommal az Észak-Afrikai hadszíntérre koncentrál. Egy bónusz mini játék is van benne: No Retreat: The Invasion of Crete Az alábbi küldetések találhatóak benne: - Operation Compass, 1940 - Operation Sunflower, 1941 - Operation Crusader, 1941 - Operation Venezia, 1942 - Operation Lightfoot 1942 - A Tournament...
Deluxe Series #6 Following on the success of No Retreat!: The Russian Front 1941-1944 where the Russian Front of World War II beckons, and then taking the action to the African Front, game designer Carl Paradis and his trusty developer Alan Emrich have teamed up yet again to present the third chapter in this game series, No Retreat 3: The French Front. The...
A No Retreat történetében a negyedik fejezethez érkeztünk, ami nem lehet más, mint az olasz front.Angol:(from GMT website:) Following on the success of No Retreat! Where the Russian Front of World War II beckons, and then taking the action to the African Front, and then the French...
Continuing the No Retreat! Series, where the Russian Front of World War II was first simulated, then taking the action to the African Front, the Italian Front , the French & Polish Fronts, game designer Carl Paradis now presents the fifth chapter: No Retreat 5: The Western Front 1944-45. After the Fall of France in May of 1940, the Battle of Britain put a...
The usual No Retreat! Card and combat system is used, but the rule booklet is shorter than those of the NR Front series, as less special rules will be needed due to the smaller scope of each title. Each game will have its own set of event cards and Combat Tables. With usually not much than 50-60 square counters per game, with very low stacking, it’s a...
From the rules: "No Safe Harbor is a simulation wargame about the Japanese raids on Darwin Harbor on February 19, 1942.The game is meant for two players, with one player taking on the role of the Japanese attackers and the other the Australian defense forces. The game can easily be played solitaire, however." The winner has the most victory which are...
"No Safe Port" is a board game covering Operational and Tactical-level naval combat during the Second World War. "No Safe Port" is designed to cover many of the major navies that fought during WW2 and includes submarines, carriers, aircraft, battleships, battlecruisers, heavy cruisers, light cruisers, destroyers, coastal batteries, land units, and more....
No Soldier Left Behind is a cooperative wargame which puts each player into the shoes of a single American soldier. By choosing what to focus on – firing on the enemy, being stealthy, or even summoning your courage by looking at a photo of the girl back home - you test your mettle against the forces of the German army. Can you complete your mission, and...
The year was 1939, and World War II was just about to escalate. The Soviet Union wanted to push its border with Finland on the Karelian Isthmus in an attempt to protect the city of Leningrad and make it secure from a potential German attack. The Soviets then proposed to exchange Soviet territory and secure a 30-year lease for a naval base at the Finnish...
Alea Magazine issue 29. This issue includes the game Nordkapp, a naval game of the Arctic convoys in WW2. Double blind, Midway type wargame on the Arctic convoys to Murmank during World War 2. Unit scales: individual capital ships and submarines, small groups of escorts vessels and merchantmen, squadrons of 20-40 aircraft. 1 game turn equals 8 hours of...