Medal of Honor: Audie Murphy examines the combat experience of America’s greatest and most highly decorated combat soldier in 16 scenarios for role-playing and miniatures. It begins with the U.S. invasion of Sicily and culminates with the Colmar Pocket, the action for which he was awarded the Congressional Medal of Honor. Each scenario includes a brief...
This is the third and final volume in Robert Beyma's Struggle for Europe series. While the game includes a Desert War scenario, the main use of this game is to complete the Struggle for Europe theme by including the campaign and naval rules which enable owners of Mediterranean, War Without Mercy and Brute Force to play a number of large campaign scenarios...
Game features one 22x34 map, 600 counters and a 56 Page rulebook and a 48 page scenario book. Scale is 15-40 miles a hex, each turn is 2 weeks, units are ships, divisions and brigades. One of the very few games to cover both the land and naval aspects of the War in the Desert in World War Two. This is a Japanese game with translated rules. Buyer caution:...
This is a doujin (fan-made) game that was only for sell at Japanese game shows. It was made on demand, and you had to order in advance to get it, then pick it up at the show. They were not made for the general public. This game deals with the Mediterranean theater during WW2 and pits the UK versus the Italians and Germans. The game contains three scenarios...
Mediterranean Salvo! is a game module that may be used on its own, or in conjunction with any previously published modules of the Salvo! system. Mediterranean Salvo! contains the basic rules of the Salvo! system (in the form of the postcard game which includes ten ships), a sheet of 42 ships from WWII Mediterranean fleets, and a rule sheet containing...
Designed by Richard Berg. Originally titled Bitter Victory and desktop published by BSO games. It is 1943, the Allies have driven the Axis out of Africa and have begun preparations for the invasion of Europe. Unable to launch the invasion of France in 1943, and needing to keep the pressure up in order to prevent German troops being sent to the East Front...
Subtitled: Rules for fighting large actions of the Second World War From the game web site:"Megablitz is a set of operational-level wargames rules for 20th Century warfare. The main features of the rules are: The playing pieces - model figures and vehicles mounted on stands - represent battalion-sized or regiment-sized units, depending upon the type of...
Mein Panzer is a core rule system for miniatures. The game is suitable for use with 1:285th, 1:300, 10mm (1:144), 12mm, to 15mm. This aim of the design is ease of play while preserving a historical feel. Periods from WWI, WWII, Cold War, up to contemporary are covered. Each tank model represents one single tank. Each Infantry stand represents a fire teams...
Welcome to the another major supplement for the Mein Panzer Core Rule System ... the Spanish Civil War Data Book. Covering extensively the Nationalists and Republicans, their Italian, German, and Russian allies are detailed as well. Within you will find equipment, scenarios, TO&E, troop types, and special rules covering the entire conflict. The heart of...
Within the pages of the World War II Secret Weapons Data Book you'll find stats for over 500 vehicles, over 600 aircraft, and nearly 60 missiles. Each entry represents a piece of equipment that was never made, at least not beyond a prototype. Drawing board tanks, secret weapons, and even a few fakes tossed in for fun. Mein Panzer is a flexible and...