Liberty Roads is a simulation of the WWII campaign in France, from the 6th of June, 1944 (D-Day) to March, 1945. The game map covers the theater of operations from Brest to the Ruhr, Rotterdam to Toulon. Rules are divided into basic and advanced rules. Basic rules cover movement, combat, supply... and allow play of the introductory scenario, 'Cobra'....
From the publisher's website: "At the start of 1943 Churchill and Roosevelt had divergent views on the conduct of the war. The British Prime Minister favoured a strategy which focussed on the peripheries of Europe: Italy was a ripe fruit ready to be plucked, via Sicily. For the American President on the contrary, Germany was the sole objective. The enemy...
The German attack on Poland, codenamed “Case White,” on September 2nd, 1939 was a gamble on Hitler’s part. He wagered Poland’s allies of France and Great Britain would once again cave-in to his demands and not oppose his invasion. Even if they did, a lightning-fast war (blitzkrieg) would make mote any of their objections once the rival to the east was...
This two-player card game recreates the drama of the day Allied soldiers went ashore in occupied France, 6 June 1944. Each of the historic landing beaches - Gold, Juno, Sword, Omaha and Utah - is represented by its own card, as are the defending German divisions and attacking Allied units. The Allied player must marshal his resources to gain and secure...
Two players step into the roles of opposing fleet commanders in this history based recreation of the famous World War II battle between US and Japanese forces. At stake is control of Midway Atoll in the Central Pacific. The US player must risk his navy's three carriers to try to keep it; the Japanese player must risk his four carriers to try to take it....
From the publisher: Covering the great battles of Erwin Rommel from 1941 to 1943, as he fought his way back and forth across the deserts of North Africa. LNA uses cards to represent the military units, supply convoys and objectives of the historic campaign. To win, you must consider your units' combat power and maneuver options as well as their supply...
From the publisher: This game depicts the German blitzkrieg campaign against Poland in September, 1939. Historically, it was a stunning victory but the blitzkrieg strategy was untested and the potential was present for Poland to hold on long enough for other countries to intervene against Germany. In the game, the German side needs to force the Polish...
Lines in the Sand is a series of six minigames that portray famous WWII battles fought in North Africa. Lines in the Sand vol. 1: Operation Compass, December 9-11, 1940 Lines in the Sand vol. 2: The Assault on Bardia, January 3-5, 1941 Lines in the Sand vol. 3: Operation Brevity, May 15-16, 1941 Lines in the Sand vol. 4: The Battle of Bir Hakeim, June...
"Lines of Fire: The Boardgame" is the hard-copy version of the "Lines of Fire" game for tablets. It shares identical rules and artwork of the original application, but is designed to meet preferences of the traditional, cardboard gamers. The game is a fresh design reflecting the tactical WW2 combat in Western Front. The typical scenario-based approach has...
Tiger of Ethiopia was published in Command Magazine 6 and is a variant of Lion of Ethiopia (published in Command Magazine 4 which is required in order to play this variant). In this alternate history, Nazi Germany and Japan were victorious in WW II have turned on each other to start WWW III in 1948. This game deals with the Japanese invasion of the Horn of...
Lion of Judah: The War for Ethiopia, 1935-1941 is a two-player wargame simulating two campaigns located in the Horn of Africa - Italy vs. Ethiopia in 1935-1936, and the British Commonwealth and Ethiopia vs. Italy in 1940-1941. The scenarios use a common rule set combined with scenario-specific rules. Regular units are mostly divisions, brigades and...
Publisher's ad copy: "This game from designer Arrigo Velicogna recreates the Malayan Campaign in WWII. A motley assortment of Indians, Australians, and Brits are trying to hold Singapore and Malaya against the Imperial Japanese war machine. Clever fatigue rules simulate the mounting exhaustion and dread. Nuanced air rules-- that's right, baby!, Air...