Iron Coffins: British Isles Expansion is a tactical-level, narrative-style solitaire wargame using a tables-based game engine simulating the German Kriegsmarine U-boat war against Allied shipping in the British Isles during World War II. As the captain of a Type VII U-boat during 1939-1940, your ultimate goal is to locate and sink as many enemy Allied...
Iron Coffins: Caribbean / West Africa Expansion is a tactical-level, narrative-style solitaire wargame using a tables-based game engine simulating the German Kriegsmarine U-boat war against Allied shipping in the Caribbean and West Africa areas during World War II. As the captain of a Type IX U-boat during 1941-1943, your ultimate goal is to locate and...
Iron Coffins: North Atlantic (Type IX) Expansion is a tactical-level, narrative-style solitaire wargame using a tables-based game engine simulating the German Kriegsmarine U-boat war against Allied shipping in the North Atlantic during World War II. As the captain of a Type IX U-boat during 1940-1943, your ultimate goal is to locate and sink as many enemy...
Iron Coffins: North Sea Expansion is a tactical-level, narrative-style solitaire wargame using a tables-based game engine simulating the German Kriegsmarine U-boat war against Allied shipping in the North Sea during World War II. As the captain of a Type II 'duck' U-boat during 1939-1940, your ultimate goal is to locate and sink as many enemy Allied ships...
Iron Coffins: US East Coast Expansion is a tactical-level, narrative-style solitaire wargame using a tables-based game engine simulating the German Kriegsmarine U-boat war against Allied shipping along the US East Coast during World War II. As the captain of a Type IX U-boat during 1942-1943, your ultimate goal is to locate and sink as many enemy Allied...
Iron Cross is a man-to-man wargame covering infantry battles, on a tactical level, between German and Soviet forces in Russia during 1941-42. The game was first published in Strategy & Tactics magazine #132. The game has been called "the poor man's Squad Leader", but does a great job simulating small unit tactics in the six provided scenarios. Game Scale:...
Iron Cross is a World War II miniatures game that uses a dynamic activation system allowing players to always be involved in gameplay and constantly faced with tactical decisions. Playable in any scale, forces represent formations from company to battalion size. The rules contain scenarios and orders of battle for German, Commonwealth, US and Soviet forces...
The game Iron Cross was born out of the desire of a group of “wargamers” from the 70s / 80s to simulate their historical battles from WWII, made in the past with maps and tokens, using this time miniatures and 3D scenarios suitable to represent small and medium scale tactical actions. We started in 2004, with the launch of our 1st — edition and in the...
The Iron Cross Part I: Kharkov '42 covers the time between the start of the Soviet offensive and the beginning of the German Stalingrad campaign in 1942. In early May, several Soviet formations stand poised to take Kharkov and seize the Dnepr River crossings, destroying all the German armies in the south Ukraine. The Germans themselves are preparing...
Iron Dream is a two-player Strategic level treatment of World War II's Eastern Front in 1941-42. Low-to-medium complexity, with the Axis player primarily on the offensive and the Soviet player primarily on the defensive, covering roughly the period starting with the launch of Operation Typhoon until the surrender of the German 6th Army at Stalingrad. First...
鐵衛禁軍:抗戰之淞滬會戰 ("Iron Guards: Battle of Shanghai") is a two-player board wargame that simulates the battle of Shanghai and defense of Nanking, Aug. 13 to Dec. 13, 1937. Each turn represents 1 week and each hex is about 10-12 km across. One player commands the Imperial Japanese Army (大日本帝國陸軍) and the other player commands the (Chinese) National Revolutionary...
Operation Iron Fist is the introductory scenario of Board Wargame Magazine #11 Iron Guards: Battle of Shanghai. It is a P&P game with 4 page rule, 1 A4 map, and 26 counters. Players play the commander of National Revolutionary Army (NRA) 9th Army Group and Imperial Japanese Navy (IJN) Shanghai Special Naval Landing Forces respectively. Every hex is 3-4km...