The Greatest Day: Sword, Juno, and Gold Beaches, Battle for Normandy: Volume One is the first volume in a three volume series covering the battle of Normandy in June of 1944. It not only introduces a new theater but also provides version 2.0 updates for the GTS rules. Assaults have been streamlined, the artillery rules have been improved, and various other...
The Greatest Day: Utah Beach is the second of three volumes in the Grand Tactical Series that covers the Battle for Normandy in June of 1944. The Greatest Day: Utah Beach includes a wide array of scenarios from the beach landings, to airborne troops seizing Carentan, to cutting the Cotentin Peninsula. There are small 8.5”x11” scenarios up to full campaign...
Covers "the invasion of Greece by Italy during WWII". One version of the game is historically accurate but unbalanced. It is good for study and solo play. The other version is a best case scenario that pretends the Italians were not as inefficient as they were historically in that particular battle. making the game more balanced and better for two players....
Miniatures rules for plastic Army Men wargaming. Simple, d6-based rule set that simulates WW2 to modern era combat. From the publisher: Plays in 30 minutes or less Useable with any cheap figures or carboard "stand-ups" No army lists, counters or book keeping required Weapons include flame throwers, machine guns, mortars and bazooka Rules for infantry...
Green Hell uses the popular Fire & Movement system (DG Folio Series) to examine two different situations in Burma during World War II: Operation Thursday and The Battle of the Admin Box. Contained in World At War Magazine #28. Operation Thursday simulates the British gliderborne assault into Burma in March 1944, after Gen. Slim ordered Gen. Wingate to land...
Grey Storm, Red Steel is a set of miniatures rules for small-unit tactical combat on the Eastern Front in World War 2. The scale of the game is a 1:1 representation of men and equipment. Time scale is one game turn equals 2 and a half minutes; ground scale is 1 inch equals 10 meters. The miniatures are mounted in multiples on bases that represent rifle...
Grey Wolves at Dusk are a miniature wargames rules set to simulate convoy attack and defence in the North Atlantic in World War 2. Players command U Boats from a wolf pack attacking a convoy at night, or Allied escort commanders attempting to defend the convoy. The game is simple to play but quite accurately simulates the tactics and weapons of the time....
The German raid on Astrakhan marks the eastern-most limit of the Axis invasion of the Soviet Union during WWII. What is remarkable is the small number of German units assigned to this sector, just the 16th Motorized Infantry (Greyhound) division, given the frontage and lack of substantial information regarding the Soviet’s forces. It was due to this lack...
This 1940 geographical word game was designed to teach Germans the names of cities within the boundaries of the recently expanded Third Reich. The rules booklet includes the names of each major city together with a representative drawing, sometimes with a coat of arms or other symbol, and a short verse about the city. The game board features only the...
Simple 2-player hex-and-counter tank battle wargame. Each tank unit have 3 traits: movement point, attack strength and defense strength. The objective is to capture the opponent's capital (the hex with square icon) Combat is very simple, with attacker roll a die, the result add to the attack strength of the attack unit. The defender roll a die, the result...
On 15th November 1943, 100,000 Japanese of the IJA broke through the Chinese defense lines at Shek Mun, Cili and Lishui River. The 74th Division of the Chinese 57th Army (nicknamed as "Growling Tiger Division") was ordered to defend Changde and fate will decide the outcome of the battle. The Battle of Changde began on 18th November 1943 when the Imperial...
Growling Tigers Under Siege: Defense of Changde 1943(圍城虎嘯:常德保衛戰1943) is a two-player board wargame that simulates the defense of Changde in the end of the Battle of Changde, November 18 to December 3, 1943. http://en.wikipedia.org/wiki/Battle_of_Changde Each turn represents two days and each hex is about 1 km across. One player commands the Imperial...